Open source projects 23 subscribe: Atom · RSS (this filter)
Starting a project? Describe it first: the closest existing projects, by meaning, so nobody builds the same thing twice.
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coppersoft/planar github
A work in progress Amiga Game Engine written in C
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Enigma-Game/Enigma github
Enigma is a puzzle game inspired by Oxyd on the Atari ST and Rock'n'Roll on the Amiga. The object of the game is to find uncover pairs of identically colored Oxyd stones. Simple? Yes. Easy? Certainly not! Hidden...
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fgenesis/lv3proj github
**superseded by lv3proj_ng** Re-Implementation of "The Lost Vikings" (originally released by Silicon & Synapse for SNES/Amiga/Sega) from scratch, using SDL for multimedia and Falcon as embedded scripting language....
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viridia/faery-tale-amiga github
Source code to the original Faery Tale Adventure
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2D, 2 Player, Tank game, inspired by "FirePower" on the Amiga
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bubeck/rings-of-medusa github
The Atari ST/Amiga/PC game from 1991. It is "Return of Medusa", which is "Rings of Medusa 2".
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mpgossage/Marblez github
Unity port of Amiga game Toobz
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tickBit/Amiga-Battleship github
Classic battleship game with simple AI for Amiga
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agateau/plouf github
A video game for Amiga
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Lexodev/SAGE github
Amiga game engine, targeted for high end RTG system
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rh-galaxy/boulder github
Boulder Dash clone (Amiga), collect diamonds and reach the exit. It is complete with level editor.
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vs-sr-dev/cd32-banshee-doc github
Reverse-engineering notes on Banshee (Core Design, 1994) for the Amiga CD32: a same-label control against Dragonstone, a 640x512 HAM8 picture nothing runs, RNC ProPack method 2 inside an executable, and a debug hook...
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Utodev/DRC github
A new compiler for DAAD adventure writer. For ZX Spectrum, Commodore 64, Amstrad CPC and PCW, MSX, MSX2, MSDOS, Amiga, Atari ST and HTML.
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tkoskimi/yaag-core github
Yet Another Amiga Game. The core functionality
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tobiasvl/rnc_propack github
Mirror of the RNC ProPack compression tool
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Using the Amiga Apollo V4SA to create a shell and then games and tools.
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vs-sr-dev/cd32-universe-doc github
Structural documentation of the Amiga CD32 release of Universe (Core Design, 1994): a 16-opcode bytecode interpreter, RNC ProPack nested three levels deep, 602 KB of four-language script, Akiko's CD-ROM and I2C...
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Reverse-engineering notes on Marvin's Marvellous Adventure (21st Century Entertainment, 1994/1995) for the Amiga CD32: disc layout, Puzzle V2.0 level format, planar graphics, in-house music modules, CDXL intro, and a...
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cobour/a100 github
A100 puzzle game for the Commodore Amiga
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martinohanlon/mayhem-pi github
Mayhem, the classic Amiga game, ported to the Raspberry Pi
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VenKamikaze/BitRiot github
Clone / re-implementation of the Amiga Bug Bomber game
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adamberces/TrailBlazeR github
OpenGL based remake of the classic Commodore/Amiga game. Based on the product of Gremlin Graphics, 1986.