Open source projects 22 subscribe: Atom · RSS (this filter)
Starting a project? Describe it first: the closest existing projects, by meaning, so nobody builds the same thing twice.
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mntmn/soeki github
My abandoned Amiga/BeOS RTS game from 1998-2000
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billynewport/PhantomFighter github
This is the source code for the Commodore Amiga game, "Phantom Fighter" from 1988
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Zartan/ssw-a1000-original github
Original Solar System Wars game for Amiga 500/1000, version 1.43
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BigAirJosh/Bomber github
Inspired by an old Amiga game called "Biplanes", Bomber is a two player game built using Java
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SirVer/wikinger2 github
A port of Jochen Biedermann's 1988 Amiga game, rebuilt from decompiling the original
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Alfred Chicken (Twilight / Mindscape, Amiga CD32, 1993): structural documentation read from an original pressed disc, the first physical one in this set. Settles that the thirteen-zero CATALOG is the mastering not...
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An Amiga top down scrolling game project started in 1989. Unfortunatly digital decay took its toll and I am trying to recover as much as possible.
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Zitrax/brainblast github
Puzzle game where you should try to memorize a pattern and then rebuild it. Similar to Brain Blasters on Amiga.
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Assembly code for Amiga Game High-Octane II
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devpack/mayhem github
PC version of the Amiga game Mayhem
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A grid based SciFi dungeon crawler tech-demo for the Commodore Amiga. Featuring a serial link for a multiplayer/coop mode (serial crossover)
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scm2000/paddleBall github
Amiga Paddle Ball Game - 2024
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davepoo/Menace-Amiga-Format github
The 1988 Amiga game 'Menace' that was published in Amiga Format in 1990, this repo contains source code and changes that were made for the YouTube video series about it. The plan is to upgrade this source to assemble...
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vsimko/dqh-amiga github
Devil's Queer House - An old game for Amiga
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Pyrdacor/Ambermoon-Advanced github
First Ambermoon Extension
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mkeke/loopz github
Tribute remake of the classic Amiga game Loopz
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vs-sr-dev/cd32-myth-doc github
Structural teardown of Myth: History in the Making (Amiga CD32, System 3). The disc is the 1992 three-floppy release pressed whole - three 880 KiB disk images plus an 18 KB shim - behind a hole of exactly 50 MiB....
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vs-sr-dev/cd32-superfrog-doc github
Structural documentation of the Amiga CD32 release of Superfrog (Team 17, 1994). A compilation master: the game plus Super Stardust and Arcade Pool demos. The 1993 three-floppy layout recovered exactly from the CD...
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James Pond 2: Codename RoboCod (Amiga CD32, 1993) — measurements of the pressed disc: a 128.000000 MiB hole, 93.9 % of the file bytes as CDXL video, a three-language manual with no characters in it, and a boot script...
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Mystic Towers (MS-DOS, Animation FX / Apogee, 1994) documented from the bytes: the AMOS memory and sprite banks that prove it was written on an Amiga, a container with its index at the end of the file, and a ZIP...
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vs-sr-dev/cd32-gamelist-doc github
Index of the Amiga CD32 / CDTV disc documentation: one repository per pressing, each with the full per-disc write-up, plus a link to the shared platform checklist they all feed into. Format archaeology only - no disc...
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Liberation: Captive II (Byte Engineers/Mindscape, 1994, Amiga CD32) — the largest CD32 data track in the series, 91 % of it speech: three Wyvern shared libraries that are the 3D engine, 10,792 pre-rendered wall...