Open source projects 17 subscribe: Atom · RSS (this filter)
Starting a project? Describe it first: the closest existing projects, by meaning, so nobody builds the same thing twice.
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vs-sr-dev/cd32-banshee-doc github
Reverse-engineering notes on Banshee (Core Design, 1994) for the Amiga CD32: a same-label control against Dragonstone, a 640x512 HAM8 picture nothing runs, RNC ProPack method 2 inside an executable, and a debug hook...
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hitchhikr/thexder github
A complete disassembly of the Amiga version of the game "Thexder"
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My Commodore 64 homage to the Amiga cracktro made by Unit A, most famously used for the game F/A-18 Interceptor
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earok/close-and-run-amiga68k github
Tools for maximizing chip ram when loading Amiga games or applications from floppy on Kickstart 1.3
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Structural documentation of the Amiga CD32 release of Fire & Ice: The Daring Adventures of Cool Coyote (Graftgold / Renegade, 1994) - ISO 9660 layout, PowerPacker 2.0 containers, copper-driven AGA display, cd.device...
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fgenesis/lv3proj github
**superseded by lv3proj_ng** Re-Implementation of "The Lost Vikings" (originally released by Silicon & Synapse for SNES/Amiga/Sega) from scratch, using SDL for multimedia and Falcon as embedded scripting language....
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Mystic Towers (MS-DOS, Animation FX / Apogee, 1994) documented from the bytes: the AMOS memory and sprite banks that prove it was written on an Amiga, a container with its index at the end of the file, and a ZIP...
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Structural documentation of Gunship 2000 (MicroProse, 1994) on Amiga CD32: a 100 MiB zero hole, an unreachable Pirates! Gold demo, little-endian IFF, and 542 validated RNC2 streams. Documentation only.
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Game Book - 1993 Bruce Smith Dan Slingsby
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Power Drive (CD32): a 1992 rally game pressed by Myth's mastering house with the same stuck 1992-12-21 clock and 50-MiB hole; 583 planar car frames closed from the bytes; Akiko drives the CD and NVRAM, and the C2P...
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DjPoke/RetroCloner github
Retro Cloner is a tool made with lua/löve2d to create retro games for Windows, Linux and MacOS easily without programmation. It imitates Amstrad CPC, Commodore 64, ZX Spectrum, NES, GameBoy, Atari ST or Amiga graphics.
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Ozzyboshi/rc github
Little top down car racing game for Classic Amiga computers inspired by Rally Cross DOS game
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vs-sr-dev/cd32-superfrog-doc github
Structural documentation of the Amiga CD32 release of Superfrog (Team 17, 1994). A compilation master: the game plus Super Stardust and Arcade Pool demos. The 1993 three-floppy layout recovered exactly from the CD...
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geekychris/amiga_games github
Example projects and games for the AmigaBridge cross-development environment (submodule of amiga_mcp)
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Structural documentation of The Speris Legacy (Amiga CD32, 1996, Binary Emotions / Team 17): the Imploder decruncher taken out of the game, the LEV2 level format rendered, the copy-protection code tables...
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rmtew/ctennis github
An AI port/translation of Champion Tennis from the SC-3000 to the Amiga
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Mhatxotic/Diggers github
A fan-remake of the classic strategy and platform game for MS-DOS and the Commodore Amiga remade for Microsoft Windows, Apple MacOS and Debian based Linux using Mhatxotic Engine.