Open source projects 28 subscribe: Atom · RSS (this filter)
Starting a project? Describe it first: the closest existing projects, by meaning, so nobody builds the same thing twice.
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World Cup Cricket game I wrote (but never quite finished) for the Amiga in 1993
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bitwise-brains/AGJ2024_BS2 github
Battle Squadron 2 made for Amiga Game Jam 2024 "The Sequel That Never Was"
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vs-sr-dev/cd32-gloom-doc github
Reverse-engineering notes on Gloom (Black Magic Software / Guildhall, 1995) for the Amiga CD32: a chunky texture-mapped renderer that never touches Akiko, because its framebuffer is a copper list with one MOVE per pixel
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Assembly code for Amiga Game High-Octane II
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coppersoft/planar github
A work in progress Amiga Game Engine written in C
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paullaudeman/cnet-empire github
A modernization case study disguised as an Amiga project: a 1993 C-Net BBS door game preserved byte-for-byte, its host rebuilt as a contract, now played by humans and AI through the same interface.
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Game Book - 1993 Bruce Smith Dan Slingsby
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Zartan/ssw-a1000-original github
Original Solar System Wars game for Amiga 500/1000, version 1.43
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An Amiga top down scrolling game project started in 1989. Unfortunatly digital decay took its toll and I am trying to recover as much as possible.
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vs-sr-dev/cd32-superfrog-doc github
Structural documentation of the Amiga CD32 release of Superfrog (Team 17, 1994). A compilation master: the game plus Super Stardust and Arcade Pool demos. The 1993 three-floppy layout recovered exactly from the CD...
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jotd666/bagman github
remake of the 1982 arcade game for Windows, NintendoDS and Amiga
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jotd666/sbagman github
Super Bagman arcade game amiga port
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Structural documentation of Gunship 2000 (MicroProse, 1994) on Amiga CD32: a 100 MiB zero hole, an unreachable Pirates! Gold demo, little-endian IFF, and 542 validated RNC2 streams. Documentation only.
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James Pond 2: Codename RoboCod (Amiga CD32, 1993) — measurements of the pressed disc: a 128.000000 MiB hole, 93.9 % of the file bytes as CDXL video, a three-language manual with no characters in it, and a boot script...
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betajaen/Parrot github
🦜 — Point and Click Adventure Game Player for the Commodore Amiga
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bdgscotland/amiga-game-ports github
Classic game ports to AmigaOS 3.x (68k) via SDL2 -- Caesar III (Julius), Celeste Classic, Chocolate Doom
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patman77/Amiga_WernerAGA github
WernerAGA, my first larger game written in Motorola 68K Assembler, back in 1995. Needs Amiga OS3 and AA Chipset.
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agateau/plouf github
A video game for Amiga
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rmtew/ctennis github
An AI port/translation of Champion Tennis from the SC-3000 to the Amiga
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Python script that finds and organizes game image files, like Amiga .ADF files, by genre
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Faithful Rust/macroquad port of Bounty Hunter - the 1995-96 Amiga 500 platformer originally written in 68K assembly. Cross-platform, single self-contained binary.
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Native Amiga (68020/RTG) conversions of Sega System 16B arcade games. ROM-free source.
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elgopher/pi github
Game engine for creating retro games for modern computers. Inspired by Pico-8 and powered by Ebitengine.
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just messing about
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cotoaga/final-countdown github
Final Countdown — 2026 web reincarnation of the 1990 Demonware Amiga game