Open source projects 19 subscribe: Atom · RSS (this filter)
Starting a project? Describe it first: the closest existing projects, by meaning, so nobody builds the same thing twice.
-
CodeLikeCXK/Amiga github
A personal top-down/isometric unity game project using ecs, dots ance cel-shading(FernNPR)
-
MrV2K/Amiga-Game-Selector github
A place to store the scripts for Amiga Game Selector
-
ray77/gorph github
GORPH - Galactic Organic Robot Phalanx: nativer C89/SDL2-Shooter im C64-Look mit Amiga-Demo-Credits
-
jotd666/bagman github
remake of the 1982 arcade game for Windows, NintendoDS and Amiga
-
jotd666/sbagman github
Super Bagman arcade game amiga port
-
Ploos-AS/EduAmigaC-Game github
Practical Amiga game programming in C — with plain Amiga C, ACE, and Sevgi Engine.
-
winterhuette/nohzdyve github
Commodore Amiga Version of the Amstrad ZX game Nohzdyve written by Matt Wescott and released as an Easter Egg for Bandersnatch episode of Black Mirror. Copyright 2026, Jan C. Kiefer
-
Farbfinsternis/bassm github
A compiler and IDE that translates Blitz2D-style BASIC into native Motorola 68000 assembly for the Commodore Amiga
-
elgopher/pi github
Game engine for creating retro games for modern computers. Inspired by Pico-8 and powered by Ebitengine.
-
angree/AmiSC github
An Amiga 68K port of the best space RTS strategy game
-
vs-sr-dev/cd32-legends-doc github
Reverse-engineering notes on Legends (Krisalis Software, 1996) for the Amiga CD32: a six-floppy A1200 game on a CD, a Bytekiller decruncher, a hand-written LoadSeg, and the developers' photographs
-
Structural documentation of Gunship 2000 (MicroProse, 1994) on Amiga CD32: a 100 MiB zero hole, an unreachable Pirates! Gold demo, little-endian IFF, and 542 validated RNC2 streams. Documentation only.
-
Alfred Chicken (Twilight / Mindscape, Amiga CD32, 1993): structural documentation read from an original pressed disc, the first physical one in this set. Settles that the thirteen-zero CATALOG is the mastering not...
-
The canonical Amiga CD32 / CDTV platform checklist, carried from one documentation pipeline to the next: disc identification, the trademark block at sector 21, the AmigaDOS epoch, RNC ProPack, hunk executables,...
-
vs-sr-dev/cd32-superfrog-doc github
Structural documentation of the Amiga CD32 release of Superfrog (Team 17, 1994). A compilation master: the game plus Super Stardust and Arcade Pool demos. The 1993 three-floppy layout recovered exactly from the CD...
-
Power Drive (CD32): a 1992 rally game pressed by Myth's mastering house with the same stuck 1992-12-21 clock and 50-MiB hole; 583 planar car frames closed from the bytes; Akiko drives the CD and NVRAM, and the C2P...
-
Enigma-Game/Enigma github
Enigma is a puzzle game inspired by Oxyd on the Atari ST and Rock'n'Roll on the Amiga. The object of the game is to find uncover pairs of identically colored Oxyd stones. Simple? Yes. Easy? Certainly not! Hidden...
-
Mystic Towers (MS-DOS, Animation FX / Apogee, 1994) documented from the bytes: the AMOS memory and sprite banks that prove it was written on an Amiga, a container with its index at the end of the file, and a ZIP...
-
p0ke/p0keplayer gitlab
pp: command line music player for tracker, chip and Atari music. ~40 formats in one binary (MOD/XM/S3M/IT, SNDH, YM, SID, VGM, GBS, NSF, Furnace, hUGETracker, Arkos, MIDI, MP3/FLAC/Ogg/AAC...), nothing to install.