Open source projects 37 subscribe: Atom · RSS (this filter)
Starting a project? Describe it first: the closest existing projects, by meaning, so nobody builds the same thing twice.
-
AmigaPorts/sdl2-amigaos4 github
See https://github.com/AmigaPorts/SDL
-
AmigaPorts/SDL_old github
Automated mirror of https://hg.libsdl.org/SDL/
-
BeWorld2018/SDL-mos-sdl2_net github
SDL2_Net library for MorphOS
-
SDL2_mixer 2.0.4 library for MorphOS
-
AmigaPorts/SDL github
Simple Directmedia Layer, 2.x / 3.x for AmigaOS 4. SDL3 is in "main" branch and SDL2 is in "SDL2" branch. SDL1 is in another repo (https://github.com/AmigaPorts/SDL-1.2).
-
SDL2_image 2.0.5 library for MorphOS platform
-
SDL2_gfx for 68k
-
BeWorld2018/SDL_gfx github
SDL2_Gfx MorphOS platform
-
gamecontrollerdb.txt for MorphOS SDL2
-
SDL2_sound for 68k
-
SDL2 for m68k Amiga, as a separate .library for calling into from an app rather than building it directly into the app.
-
josefwegner/Hello-SDL github
Simple example of using SDL2 with OpenGL on AmigaOS4
-
SDL2 Image for 68k
-
capehill/opengw github
SDL2/3 port of OpenGW (Open Geometry Wars) game.
-
capehill/smb github
Super Methane Bros for AmigaOS 4 / SDL2.
-
pizslacker/boing-ball github
A self-contained 20KB C program using SDL2 that replicates the famous 1985 Amiga Boing Ball demo.
-
pizslacker/boing-ball gitlab
A complete, self-contained 20KB C program using SDL2 that replicates the famous 1985 Amiga Boing Ball demo.
-
pizslacker/linuxdemo github
36KB optimized C demoscene binary + 64KB sound loop, showing off classic Amiga demoscene-like graphics in 100KB.
-
betajaen/apk-cruise github
Cruise for a Corpse for CBM Amiga AGA, RTG and Modern Platforms
-
pizslacker/beach-boing-ball gitlab
60KB C demo that renders a dynamic 3D rippling water grid, an Amiga-style horizontal copper-bar background gradient, and a bouncing Amiga Boing Ball above the ripple center.
-
tomaszstaniak/rust-aros github
Write AROS x86_64 programs in Rust: target definition, runtime crate, project template and an SDL2 example
-
cmericli/amos-reborn github
Cross-platform reimplementation of AMOS Basic (Amiga, 1990) — C + SDL2 + OpenGL with CRT shaders and Paula audio emulation
-
CyCl0ne/reDeuteros codeberg
Reverse-engineering Deuteros: The Next Millennium (Amiga, 1991) from its SPS/IPF preservation images, and a 68000 harness that boots and runs it — natively under SDL2 or in the browser as WASM.
-
AmigaPorts/SDL-1.2 github
Simple Directmedia Layer, 1.2 for AmigaOS