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Starting a project? Describe it first: the closest existing projects, by meaning, so nobody builds the same thing twice.
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SolverForge has entered the scene. AMIGA forever.
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mangobanaani/coloris github
minimal classic amiga game with react
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a simple vista fractal flight demo - a Space Bunny Code demo.
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astrofra/amiga-memories github
A walk along memory lane.
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guillaumemonet/gloom-java github
Gloom Amiga - Java Portage
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olivierh59500/go-spaceballs github
Native Go/Ebitengine conversion of the supplied Amiga production, using Demo Construction Kit v1.0.0
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arcanorca/Boingwave github
Recrating the 1984 Amiga Boing Ball demo as KDE Plasma 6 live wallpaper. • Hardware-accelerated 4-layer GPU pipeline • Zero-allocation physics • 13 theme palettes & granular CRT effects.
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mso-docs/DesertByte github
A Commodore Amiga-style JavaScript Demo.
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biffjezos/dance-tracker github
Amiga 5000 Dance Animation
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virgill1974/Alcatraz-Soil github
Amiga500 40k intro. Created with vscode-amiga-debug by bartman/abyss
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cmillsap/Juggler github
Amiga Juggler demo reimagined as a Windows DXR 1.1 ray-traced screensaver
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foxie1985/z-phosphor gitlab
Z-PHOSPHOR is a 2-minute 10 second demoscene production rendered at 3840×2160 @ 60fps using pure C on IBM z/OS. No GPU, no SIMD, no shortcuts.— every pixel computed on a z15 8562 mainframe via double-precision...
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A classic Amiga-style sine wave text scroller built with React, TypeScript, and Canvas API
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dfdezdom/amigademocreator github
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Amiga Arexx scripts integrating Art Department Pro, Video Toaster, and Sanyo GVRS-950 SVHS single-frame video recorder.
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Nadrin/helloboing github
"Hello Boing" - executable raytraced graphics in m68k assembly for Commodore Amiga.
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mrandreastoth/AmigaStyleDemo github
A classic Amiga-style sine text scroller with copper bars
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stsichler/Amiga-3dPlot github
Mathematical Function Plotter for Amiga, programmed in the 90s (compile with SAS/C 6.58)
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Andiweli/ZGloom-Vita-Vita2D github
A Vita2D-based, GPU-accelerated port of the classic Amiga FPS Gloom (including Gloom Deluxe, Gloom 3 and Zombie Massacre) for PlayStation Vita and PSTV.
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Iceman1975/Amiga3dEngine github
A chunky-buffer 3D engine for the stock Amiga 500 (68000 @ 7 MHz, OCS, no Fast RAM required).
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Draw sub-pixel precise lines with the Amiga Blitter
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Ploos-AS/Ami3D github
Ami3D
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falken42/aobench-amiga github
aobench Amiga port
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Prezzodaman/pymod github
Python program that plays/renders ProTracker modules using PyAudio (available on PyPI as "pymod-amiga")