Open source projects 248 subscribe: Atom · RSS (this filter)
Starting a project? Describe it first: the closest existing projects, by meaning, so nobody builds the same thing twice.
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keithbphillips/perihelion github
A reconstruction of the 1988 Amiga BBS door game Perihelion, built from the surviving documentation, screenshots and recovered font.
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Classic Amiga bouncing ball demo (checkered spinning ball, Guru Meditations, retro display ads) as an Omarchy Quattro plugin
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A top-down run-and-gun for the Amiga 500, inspired by The Chaos Engine and set in a post-apocalyptic Chorley, Lancashire. Built around the A500/OCS hardware targets, with custom chip-driven rendering, copper lists,...
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stoatworks-labs/genlock github
An Amiga genlock for Resolume, flaws and all: the key is cut on the computer's own clock, so fringes, crawl and roll fall out of the timing. The fleet's first FFGL mixer.
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An Amiga top down scrolling game project started in 1989. Unfortunatly digital decay took its toll and I am trying to recover as much as possible.
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vs-sr-dev/cd32-banshee-doc github
Reverse-engineering notes on Banshee (Core Design, 1994) for the Amiga CD32: a same-label control against Dragonstone, a 640x512 HAM8 picture nothing runs, RNC ProPack method 2 inside an executable, and a debug hook...
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vs-sr-dev/cd32-universe-doc github
Structural documentation of the Amiga CD32 release of Universe (Core Design, 1994): a 16-opcode bytecode interpreter, RNC ProPack nested three levels deep, 602 KB of four-language script, Akiko's CD-ROM and I2C...
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thomas-luebker/amiga-pkg github
Package repository for amipkg — the on-Amiga package manager for AmigaImager
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vs-sr-dev/cd32-legends-doc github
Reverse-engineering notes on Legends (Krisalis Software, 1996) for the Amiga CD32: a six-floppy A1200 game on a CD, a Bytekiller decruncher, a hand-written LoadSeg, and the developers' photographs
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DalsinAI/openamigaservice github
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DalsinAI/openamigaprefs github
OpenPrefs: GadTools preferences editors for AmigaOS 3.x (Use, Save, Test, Cancel) that keep the OS's own settings files, including OpenTypes, default apps by file type.
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giulioz/DemoEffects github
👾 Demoscene inspired effects for SDL (C++)
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Tom1975/AmigaEmu github
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angree/Amiga-68K-BobrHopper github
A Crossy Road inspired port for Amiga 68K
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lainejones/NetHarness github
Remote-control a real Amiga over TCP/IP - run commands, capture the screen, inject input
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kieranhj/paradroid90-jpo github
Reverse-engineering, replay and conversion of Jason Page's Amiga 'JPO' music driver from Paradroid 90 (1990) - to ProTracker MOD and BBC Micro SN76489 VGM
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AmigaPorts/docker-base github
Base docker image to build the docker toolchains
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Booyaka101/diskstack github
Merge several dumps of one floppy disk into the best possible image, and say what is still missing. Reads .scp, KryoFlux .raw, .hfe and sector images, votes sector by sector, and prints the gw read --tracks= command...
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Pyrdacor/Amberstar.net github
Remake of the Amiga classic Amberstar
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FPGAArcade/amiga_code github
Amiga support code for the FPGAArcade Replay
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vs-sr-dev/cd32-myth-doc github
Structural teardown of Myth: History in the Making (Amiga CD32, System 3). The disc is the 1992 three-floppy release pressed whole - three 880 KiB disk images plus an 18 KB shim - behind a hole of exactly 50 MiB....
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jz237/pinball-illusions-html github
Reconstruction of the Amiga AGA Pinball Illusions (1995) as a browser game, decoded from the original disks
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gondur/Legendary-Legions github
Remake of celtic legends an amiga game
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Kwezza/WHDFetch github
Download, extract, and update Retroplay WHDLoad packages direct to the Amiga via CLI
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tschak909/amiga-pac-man github
A version of NAMCO's PAC-MAN(tm) for the Commodore Amiga, using Operating System routines.