Open source projects 204 subscribe: Atom · RSS (this filter)
Starting a project? Describe it first: the closest existing projects, by meaning, so nobody builds the same thing twice.
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ivstuart/jbip github
Java version of the dogfight amiga game BIP
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Alfred Chicken (Twilight / Mindscape, Amiga CD32, 1993): structural documentation read from an original pressed disc, the first physical one in this set. Settles that the thirteen-zero CATALOG is the mastering not...
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amiga23/vAmigaBM github
vAmiga goes SFML (experimental code)
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vs-sr-dev/cd32-banshee-doc github
Reverse-engineering notes on Banshee (Core Design, 1994) for the Amiga CD32: a same-label control against Dragonstone, a 640x512 HAM8 picture nothing runs, RNC ProPack method 2 inside an executable, and a debug hook...
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RetroErik/Boing-Plantronics github
Amiga Boing ball demo written in Assembly for PC and Plantronics graphics
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kavanoz64/BeamBender-BigBox github
An AGA digital scandoubler and HDMI output card for the Amiga 4000, with Amiga 2000 / 3000 support.
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Liberation: Captive II (Byte Engineers/Mindscape, 1994, Amiga CD32) — the largest CD32 data track in the series, 91 % of it speech: three Wyvern shared libraries that are the 3D engine, 10,792 pre-rendered wall...
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IOIO72/Mandel-Julia-Plotter github
An antique Mandelbrot-/Julia plotter written in Modula 2 for Amiga
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gitendo/lumberjack github
Game Boy version of Amiga / C64 mini game
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objarni/DogFight2025 github
A casual game inspired by the classic social game DogFight for the Amiga 500 written in Zig+Raylib
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schlae/kickstart-eliminator github
Amiga 1000 Kickstart Eliminator
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johey/superpad github
Modify a SNES/SFC joypad with Amiga with usefull unique features. AVR Atmega code.
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NZjeux26/AmigaACEPlay github
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bitplane/amigainfo github
Load Amiga .info files in Pillow
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A port of Eric Graham's "raytracer 1.0" for the Amiga
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Reverse-engineering notes on Marvin's Marvellous Adventure (21st Century Entertainment, 1994/1995) for the Amiga CD32: disc layout, Puzzle V2.0 level format, planar graphics, in-house music modules, CDXL intro, and a...
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boingball/robovac-rescue github
Amiga Game - Workbench robovac-rescue
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vs-sr-dev/cd32-prey-doc github
Reverse-engineering notes on Prey: An Alien Encounter (Almathera / KirkMoreno Multimedia, 1993) for the Amiga CD32 — an hour of speech streamed as 1,225 identical 60 KB files, no audio track, and the disc that says...
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The canonical Amiga CD32 / CDTV platform checklist, carried from one documentation pipeline to the next: disc identification, the trademark block at sector 21, the AmigaDOS epoch, RNC ProPack, hunk executables,...
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phoyh/demo-rotating-globe3d github
Amiga 500 demo including copper lists, blitter, and pro-tracker music
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vs-sr-dev/cd32-superfrog-doc github
Structural documentation of the Amiga CD32 release of Superfrog (Team 17, 1994). A compilation master: the game plus Super Stardust and Arcade Pool demos. The 1993 three-floppy layout recovered exactly from the CD...
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vs-sr-dev/cd32-legends-doc github
Reverse-engineering notes on Legends (Krisalis Software, 1996) for the Amiga CD32: a six-floppy A1200 game on a CD, a Bytekiller decruncher, a hand-written LoadSeg, and the developers' photographs
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geekychris/loopback-amigaos4 github
SANA-II software loopback.device for AmigaOS 4 — every CMD_WRITE is delivered back to every opener's CMD_READ, no PCI/DMA/QEMU roundtrip in the path. A diagnostic instrument for measuring the bsdsocket + Roadshow +...
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JonMinton/upgrade-game github
UPGRADE: a ZX Spectrum-style rivalry game where the upgrades improve the game itself - from 1979 mono to Amiga. Play in browser.