Open source projects 379 subscribe: Atom · RSS (this filter)
Starting a project? Describe it first: the closest existing projects, by meaning, so nobody builds the same thing twice.
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Bnbjaj/Amigahermes github
Eenvoudige Amiga-spellen in Motorola 68000-assembler voor A500 Plus en WinUAE
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Shared native Amiga compatibility host and frontend used by static recompilation projects
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smikes75/swiv-amiga-re github
Reverzni analyza amigove diskety S.W.I.V. (1991) - format diskety, zavadeci retez a oba vlastni packery
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Amiga-Faithful, Windows native, No fiddling with emulators, Root bug fixes, etc.
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angree/Amiga-68K-BobrHopper github
A Crossy Road inspired port for Amiga 68K
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djayuffe/aurora-grid-a1200 github
Aurora Grid A1200: PAL AGA Amiga 1200 demo in 68000 assembly with 24-bit Copper plasma, wireframe 3D, sprite balls, scroller and generated ProTracker music.
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jhonnaker1/commodore-uno github
UNO for Vintage Computers — one card game, 17 ports, five CPU families (6502, Z80, 6809, 68000, TMS9900)
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Native port of Lotus Turbo Challenge 2 (Amiga CD32, 1991). The 68000 is statically recompiled to C; no emulator is linked into the shipped binary.
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MagerValp/ArcadeGameSelector github
Amiga game menu
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jmuehlenberg/AlixOS github
AlixOS — Custom Linux for PiStorm32-lite on Amiga 1200
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Simple SPI controller for Amiga 500 with support for SD-cards and Ethernet controller
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geoffroyvergne/amiga-emu github
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MKupi/tally-86 github
Retro F-16 combat flight sim in the browser — Amiga-style flat-shaded 3D, TypeScript + Three.js, no backend.
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tunlezah/os-emu github
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boingball/robovac-rescue github
Amiga Game - Workbench robovac-rescue
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My lame fixes to get UAE 0.7.6 working with SDL/MinGW32
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vs-sr-dev/cd32-gloom-doc github
Reverse-engineering notes on Gloom (Black Magic Software / Guildhall, 1995) for the Amiga CD32: a chunky texture-mapped renderer that never touches Akiko, because its framebuffer is a copper list with one MOVE per pixel
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vs-sr-dev/cd32-guardian-doc github
Reverse-engineering notes on Guardian (Acid Software, 1994) for the Amiga CD32: a polygon engine that fills every scanline with one Blitter cookie-cut into four interleaved bitplanes, a 24-bit per-scanline copper...
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vs-sr-dev/cd32-microcosm-doc github
Reverse-engineering notes on Microcosm (Psygnosis, 1994) for the Amiga CD32: 92% of the data track is one 483 MB video file of 30,707 frames, decoded straight into 8 AGA bitplanes. Documentation only.
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retrohun/pce github
Unofficial fork of Hampa Hug's pce-ibmpc emulators - add tape sample rate feature
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stas2k/a500hddled github
Amiga A500 keyboard HDD LED mod
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A 1MB chip RAM expansion for the A500+
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captain-amygdala/pistorm github
68k Hardware Emulator