Open source projects 223 subscribe: Atom · RSS (this filter)
Starting a project? Describe it first: the closest existing projects, by meaning, so nobody builds the same thing twice.
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vs-sr-dev/cd32-microcosm-doc github
Reverse-engineering notes on Microcosm (Psygnosis, 1994) for the Amiga CD32: 92% of the data track is one 483 MB video file of 30,707 frames, decoded straight into 8 AGA bitplanes. Documentation only.
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Reverse-engineering notes on HeroQuest II: Legacy of Sorasil (Gremlin, 1994) for the Amiga CD32 — RNC ProPack 1 with a rotating XOR key, a hunk file that decrunches and relocates itself in 584 bytes, and an ECS...
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The Amiga Audio Mixer is a configurable SFX engine designed to play back multiple samples at the same time on a single Amiga hardware channel. It achieves a high level of performance on even low end Amiga's (such as...
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mwulffn/vamiga-lua github
The vAmiga Amiga emulator core with a Lua scripting engine and a control port, for driving an emulated Amiga from a program or an agent
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The 3D engine from the book "Amiga Real-Time 3D Graphics"
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the-thing/chipamp github
Java library for parsing and playing classic ProTracker .mod files — full effect support, sample-accurate playback, seeking, and live channel control.
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Mhatxotic/Diggers github
A fan-remake of the classic strategy and platform game for MS-DOS and the Commodore Amiga remade for Microsoft Windows, Apple MacOS and Debian based Linux using Mhatxotic Engine.
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A reverse-engineering of Speedball 2 for the Commodore Amiga. Based on my reversing of the Sega Megadrive (Genesis) version.
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PiStorm AGA/ECS software chipset and spare-core accelerated HAM6 output engine
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amigazen/Post github
Post is a PostScript engine for Amiga - amigazen project ToolKit
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lasse-tech/modrunner github
A player for Amiga tracker modules — MED, OctaMED and ProTracker: a macOS app with a native and a Classic interface, and an engine and command line that also run on Linux and Windows
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Dessimat0r/rebound-phaser github
Game similar to Poing from the Amiga (made in HTML5 with Phaser game engine)
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vs-sr-dev/cd32-gamelist-doc github
Index of the Amiga CD32 / CDTV disc documentation: one repository per pressing, each with the full per-disc write-up, plus a link to the shared platform checklist they all feed into. Format archaeology only - no disc...
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mbackschat/amiga-boing github
Buildable, heavily-annotated 68000 assembly of the classic Amiga Boing Ball demo (AMICUS Disk 9 variant) — builds with vasm/vlink, runs under FS-UAE, with deep docs on exactly how it works.
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kieranhj/paradroid90-jpo github
Reverse-engineering, replay and conversion of Jason Page's Amiga 'JPO' music driver from Paradroid 90 (1990) - to ProTracker MOD and BBC Micro SN76489 VGM
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Structural documentation of The Speris Legacy (Amiga CD32, 1996, Binary Emotions / Team 17): the Imploder decruncher taken out of the game, the LEV2 level format rendered, the copy-protection code tables...
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Patrickjaillet/batamiga github
A Batocera Linux USB image reduced to Amiga 500 / 1200 / CD32 emulation only. Two engines (PUAE + Amiberry), bundled AROS, ready-to-use presets.
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Alfred Chicken (Twilight / Mindscape, Amiga CD32, 1993): structural documentation read from an original pressed disc, the first physical one in this set. Settles that the thirteen-zero CATALOG is the mastering not...
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vs-sr-dev/cd32-universe-doc github
Structural documentation of the Amiga CD32 release of Universe (Core Design, 1994): a 16-opcode bytecode interpreter, RNC ProPack nested three levels deep, 602 KB of four-language script, Akiko's CD-ROM and I2C...
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pepijn-devries/ramiga github
R package for Emulating the Amiga Using the vAmiga Engine
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dvdjg/Amiga-Cpp github
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asmotor/asmotor github
Powerful macro (cross) assembler package for several CPUs
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biffjezos/dance-tracker github
Amiga 5000 Dance Animation
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emufreak/ags-amiga github
Effort to Port Adventure Game Studio to Amiga
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cbcruk/ami-sampler-web github
Browser port of the Ami Sampler, an Amiga/Paula-inspired 8-bit sampler with C++ DSP compiled to WebAssembly