Open source projects 233 subscribe: Atom · RSS (this filter)
Starting a project? Describe it first: the closest existing projects, by meaning, so nobody builds the same thing twice.
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rondonjon/boing gitlab
A ThreeJS/WebGL port of the famous "Bouncing Ball" demo that was originally made on the Amiga
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mkillewald/AnsiCheck github
An ANSI detect routine with terminal size detect written in ARexx for C-Net Amiga 5.21b that minimizes stray user input during detection
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tcj/screen github
Trying to open an Amiga screen with specific custom color palette / pens
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wasabinator/megaview github
Downloading image viewer for Commodore Amiga
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wasabinator/megaview codeberg
Downloading image viewer for Commodore Amiga
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Ploos-AS/AmiScene-SDK github
AmiScene SDK
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MuntasirSZN/affs-read github
Library for reading AFFS (Amiga Fast File System).
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Fremen/novastrike github
Original Amiga-inspired browser shooter built with TypeScript, Phaser 3, procedural graphics and Web Audio.
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arcanorca/Boingwave github
Recrating the 1984 Amiga Boing Ball demo as KDE Plasma 6 live wallpaper. • Hardware-accelerated 4-layer GPU pipeline • Zero-allocation physics • 13 theme palettes & granular CRT effects.
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A personal challenge creating yet another demoscene'ish (cracktro) program in Python3/PyGame, showing off classic Amiga "infinite floor" perspective graphics + effects, On Linux.
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Rabenauge/RetroImgHandler github
retro-img-handler is a TypeScript library for decoding, validating, converting, previewing, and encoding native retro-computer graphics in Web Apps and Web Workers. Supported families include Amiga OCS/ECS/AGA ILBM...
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betajaen/aacc github
OBS Shader Files to allow palette swaps and effects on certain Commodore Amiga games.
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Amiga 500 Boing Ball demo tribute. Single-file Three.js recreation with interactive controls for physics, materials, and visual effects.
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The Ultimate Amiga RGB to VGA filtered buffered let-those.ugly-barrels-away adapter
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mkillewald/bbslinkwall github
A C-Net Pfile written in ARexx used to seamlessly connect a C-Net Amiga BBS to the BBSLink.net networked Grafitti Wall
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phoyh/demo-rotating-globe3d github
Amiga 500 demo including copper lists, blitter, and pro-tracker music
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ilehtoranta/Aros.Gfx.Net github
Primitive graphics operations for C#
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akDeveloper/project-x-clone github
Amiga Project X clone
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jaycee1980/amiga-pardisplay github
A double digit hex display for the Amiga parallel port
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stoatworks-labs/copperlist github
An Amiga cracktro emulated chip by chip, as an FFGL source for Resolume — copper bars, a blitter-drawn cube and a sine scroller from a chipset model, not drawn.
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vs-sr-dev/cd32-gloom-doc github
Reverse-engineering notes on Gloom (Black Magic Software / Guildhall, 1995) for the Amiga CD32: a chunky texture-mapped renderer that never touches Akiko, because its framebuffer is a copper list with one MOVE per pixel
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Amiga Kick Off 2 GFX Restyle .ADF
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NaikSoftware/amiga-shell github
Retro styled terminal emulator
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cmericli/amos-reborn github
Cross-platform reimplementation of AMOS Basic (Amiga, 1990) — C + SDL2 + OpenGL with CRT shaders and Paula audio emulation