Open source projects 30 subscribe: Atom · RSS (this filter)
Starting a project? Describe it first: the closest existing projects, by meaning, so nobody builds the same thing twice.
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vs-sr-dev/cd32-guardian-doc github
Reverse-engineering notes on Guardian (Acid Software, 1994) for the Amiga CD32: a polygon engine that fills every scanline with one Blitter cookie-cut into four interleaved bitplanes, a 24-bit per-scanline copper...
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slaapliedje/c2p-68k github
Chunky-to-planar conversion for 68k bitplane machines (Atari ST/STE/TT, Amiga OCS/ECS/AGA) in portable C, with tests — and a writeup of what each optimisation was actually worth.
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vtlmks/amiga_exotic_players github
Single-header C99 ports of NostalgicPlayer's Amiga module replayers — 40+ exotic formats (TFMX, AHX, OctaMED, Hippel, Future Composer, ...) sharing a 32-channel virtual Paula mixer.
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An Amiga top down scrolling game project started in 1989. Unfortunatly digital decay took its toll and I am trying to recover as much as possible.
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nonarkitten/GnGeo github
Optimized Neo Geo Emulator for 680x0 Amiga Computers
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A Linux workflow and example application for automated build of Amiga programs in 68K assembly
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AmigaPorts/ACE github
Amiga C Engine
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Reverse-engineering notes on Dragonstone (Core Design, 1995) for the Amiga CD32: disc layout, RNC ProPack, the AmigaDOS boot chain, three-language text, and the leftovers -- a cut level, a floppy prompt, and an Exec...
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Farbfinsternis/bassm github
A compiler and IDE that translates Blitz2D-style BASIC into native Motorola 68000 assembly for the Commodore Amiga
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KarpelesLab/qld github
A fast, parallel linker written in pure Rust, argv-compatible with GNU ld, gold, lld and mold: ELF, PE/COFF and Mach-O, with LTO, linker scripts, ICF and a library API.
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slaapliedje/crypt68k github
Fast public-key arithmetic for 68k machines: RSA and ECDSA (P-256/P-384) signature checks and X25519, with 68020/030/040 assembly; a drop-in for BearSSL. MIT.
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Amiga assembly project to colour cycle a background.
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coder-au/game2d github
assembly amiga 68k code
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wgottwalt/amiga_rom_split github
Simple tool for changing Amiga ROM files to burnable files (32bit splitting, endianness)
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Simple amiga demo written in ASM featuring copperlist, blitter and mod playing instructions
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AmigaSchool/fblit github
CPU-based blitting routines for 68k Amiga computers
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Libraries for depacking various amiga packers in 68k.
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axewater/amigademos github
Amiga OCS/ECS demo effects — 68000 assembly, pure hardware
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krustur/rust-amiga-emul github
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pschiel/amiga github
Amiga 500 playground (68k assembler)
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appblue/gelly-vectors github
Gelly vectors using Bezier curves on Amiga 500/500+
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Structural documentation of the Amiga CD32 release of Fire & Ice: The Daring Adventures of Cool Coyote (Graftgold / Renegade, 1994) - ISO 9660 layout, PowerPacker 2.0 containers, copper-driven AGA display, cd.device...
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virgill1974/Alcatraz-Soil github
Amiga500 40k intro. Created with vscode-amiga-debug by bartman/abyss
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A top-down run-and-gun for the Amiga 500, inspired by The Chaos Engine and set in a post-apocalyptic Chorley, Lancashire. Built around the A500/OCS hardware targets, with custom chip-driven rendering, copper lists,...