Open source projects 74 subscribe: Atom · RSS (this filter)
Starting a project? Describe it first: the closest existing projects, by meaning, so nobody builds the same thing twice.
-
tinic/png2amiga github
PNG/JPEG to Commodore Amiga graphics converter — OCS/AGA bitplane, HAM6/HAM8, EHB, copper palettes, 64 dithering modes and much more
-
Rabenauge/RetroImgHandler github
retro-img-handler is a TypeScript library for decoding, validating, converting, previewing, and encoding native retro-computer graphics in Web Apps and Web Workers. Supported families include Amiga OCS/ECS/AGA ILBM...
-
lainejones/PrismRTG github
RTG (graphics card) software for AmigaOS 3.x, written from scratch: Workbench and programs in 256 colours, 16-bit and 24/32-bit on the MNT ZZ9000 and Cirrus-based Zorro II cards, with its own cybergraphics.library...
-
lainejones/a314RTG github
Picasso96 RTG graphics card driver backed by a Raspberry Pi over the A314 clockport link
-
svanderburg/libamivideo github
Conversion library for Amiga planar graphics data and EHB, HAM screen modes
-
mntmn/amiga2000-gfxcard github
MNT VA2000, an Open Source Amiga 2/3/4000 Graphics Card (Zorro II/III), written in Verilog
-
This is the project I used to learn the basics of 3d graphics and rotation / projection. It uses fixed point math and a neat look up table for the sinus/cosinus calculations. Written back in 1989!
-
AmigaSchool/VideoFX github
A library to replace Graphics.library on the Commodore Amiga and Vampire Standalone
-
Amiga hardware - basic copperlist setup (assembly - C version to come)
-
A demo written in m68k assembly for the Amiga A500. Dedicated to my cat.
-
DalsinAI/openamigamedia github
OpenMedia: openmedia.library gives Amiga programs a graphics chip's video engines (H.264, H.265 and more, decode and encode) through one interface, with a driver per chip.
-
itslauri/amiga-startup github
Startup code for realtime graphics programming on Amiga 1200/4000
-
Nadrin/helloboing github
"Hello Boing" - executable raytraced graphics in m68k assembly for Commodore Amiga.
-
AmigaPorts/A2000-gfxcard github
MNT VA2000, an Open Source Amiga 2/3/4000 Graphics Card (Zorro II/III), written in Verilog
-
The 3D engine from the book "Amiga Real-Time 3D Graphics"
-
Xanxi-Amiga/zz9000-scanlines github
CRT scanline effect for MNT ZZ9000 Amiga graphics card
-
pertyjons/amiga-re github
Explore Amiga software with AI-ready reverse engineering tools. Recover files, analyze MC68000 code, decode graphics and audio, and trace execution. A Rust CLI and libraries with structured JSON, reproducible...
-
mateusz83/msRay github
This is my AMIGA/PC Raycaster project. The main engine files are OS independent, so it can be easly adapted to OS that uses RGBA buffer rendering.
-
Reverse-engineering notes on HeroQuest II: Legacy of Sorasil (Gremlin, 1994) for the Amiga CD32 — RNC ProPack 1 with a rotating XOR key, a hunk file that decrunches and relocates itself in 584 bytes, and an ECS...
-
Fremen/novastrike github
Original Amiga-inspired browser shooter built with TypeScript, Phaser 3, procedural graphics and Web Audio.
-
Reverse-engineering notes on Marvin's Marvellous Adventure (21st Century Entertainment, 1994/1995) for the Amiga CD32: disc layout, Puzzle V2.0 level format, planar graphics, in-house music modules, CDXL intro, and a...
-
phoyh/misc-basic-amiga github
Miscellaneous AmigaBASIC programs - mods, smaller games, physical engines, and more...
-
lainejones/AmiDT github
Fast, small picture datatypes for AmigaOS 3.x: PNG, GIF, BMP, TGA, PCX, ICO, QOI - 8-bit output, 2-8x faster than OS 3.2 on AGA, works on OS 3.0/3.1
-
jaydarkseed757/rs-ham github
A tool that started off converting jpegs to what an Amiga HAM mode image would look like.
-
Two realtime image enhancement AI models intended for the Amiga emulator FS-UAE .