Open source projects 16 subscribe: Atom · RSS (this filter)
Starting a project? Describe it first: the closest existing projects, by meaning, so nobody builds the same thing twice.
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mateusz83/msRay github
This is my AMIGA/PC Raycaster project. The main engine files are OS independent, so it can be easly adapted to OS that uses RGBA buffer rendering.
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Vesuri/raypokeri github
RAY Pokeri for the Amiga
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DavidKinder/DBWRender github
Windows port of the Amiga ray tracer DBW Render.
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Ploos-AS/AmiRender github
AmiRender
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DanielKolsi/demoscene github
Demoscene effects; mostly retro Amiga 1991 -> (DCS)
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guillaumemonet/gloom-java github
Gloom Amiga - Java Portage
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Nadrin/helloboing github
"Hello Boing" - executable raytraced graphics in m68k assembly for Commodore Amiga.
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Iceman1975/Amiga3dEngine github
A chunky-buffer 3D engine for the stock Amiga 500 (68000 @ 7 MHz, OCS, no Fast RAM required).
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Shared native Amiga compatibility host and frontend used by static recompilation projects
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c64portal/Blitz-Basic-tests github
My example and test programs writen in Amiga Blitz Basi 2
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Merged into CrownParkComputing/BattleSquadron2026 under amiga/. Development continues there.
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Here is a Picasso 4MB Flicker Fixed for Amiga 2000, 3000 and 4000
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Philjf-FCG/AmigaXenon github
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Fremen/novastrike github
Original Amiga-inspired browser shooter built with TypeScript, Phaser 3, procedural graphics and Web Audio.
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X-Seti/Morosa-1200 github
Open hardware Mini-ITX Amiga 1200 AGA reimagining with modern I/O - Italian for girlfriend
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RaybeezPL/raptor-amiga-port github
Raptor: Call of the Shadows — Amiga Port (68030/68060 & EC/LC, RTG/AGA, AHI/MHI/CAMD/WAVE). Runs on 68060 (FPU/no-FPU) and 68030 (FPU/no-FPU), RTG and AGA, A1200/A4000, PiStorm/Emu68 and WinUAE, using the original PC...