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Starting a project? Describe it first: the closest existing projects, by meaning, so nobody builds the same thing twice.
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The canonical Amiga CD32 / CDTV platform checklist, carried from one documentation pipeline to the next: disc identification, the trademark block at sector 21, the AmigaDOS epoch, RNC ProPack, hunk executables,...
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Structural documentation of The Speris Legacy (Amiga CD32, 1996, Binary Emotions / Team 17): the Imploder decruncher taken out of the game, the LEV2 level format rendered, the copy-protection code tables...
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djayuffe/aurora-grid-a1200 github
Aurora Grid A1200: PAL AGA Amiga 1200 demo in 68000 assembly with 24-bit Copper plasma, wireframe 3D, sprite balls, scroller and generated ProTracker music.
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jz237/pinball-illusions-html github
Reconstruction of the Amiga AGA Pinball Illusions (1995) as a browser game, decoded from the original disks
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ELMGames/AmigaGameEngine github
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betajaen/aacc github
OBS Shader Files to allow palette swaps and effects on certain Commodore Amiga games.
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Iceman1975/Amiga3dEngine github
A chunky-buffer 3D engine for the stock Amiga 500 (68000 @ 7 MHz, OCS, no Fast RAM required).
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DalsinAI/openamigawrite github
OpenWrite: a word processor for AmigaOS 3.2 that opens and saves DOCX and ODT and opens the Amiga word processors' documents. Its filters and C:OWConvert run on any Amiga. MIT, Dalsin Limited.
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Korinel/Amiga-CDTV-U62 github
Amiga CDTV U62 chip fully reversed engineered.
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jotd666/amiga68ktools github
collection of mostly python scripts for reverse engineering and whdload patching
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vs-sr-dev/cd32-universe-doc github
Structural documentation of the Amiga CD32 release of Universe (Core Design, 1994): a 16-opcode bytecode interpreter, RNC ProPack nested three levels deep, 602 KB of four-language script, Akiko's CD-ROM and I2C...
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alfishe/amiga-bootcamp github
Knowledge about Amiga for software developers
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nonarkitten/GnGeo github
Optimized Neo Geo Emulator for 680x0 Amiga Computers
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slouko/Amiga-3D github
Oldschool 3D-routines for Amiga computers
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vs-sr-dev/cd32-banshee-doc github
Reverse-engineering notes on Banshee (Core Design, 1994) for the Amiga CD32: a same-label control against Dragonstone, a 640x512 HAM8 picture nothing runs, RNC ProPack method 2 inside an executable, and a debug hook...
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Korinel/Amiga-CDTV-U75 github
Amiga CDTV U75 IR chip fully reversed engineered.
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Native port of Lotus Turbo Challenge 2 (Amiga CD32, 1991). The 68000 is statically recompiled to C; no emulator is linked into the shipped binary.
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A top-down run-and-gun for the Amiga 500, inspired by The Chaos Engine and set in a post-apocalyptic Chorley, Lancashire. Built around the A500/OCS hardware targets, with custom chip-driven rendering, copper lists,...
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Open Hardware implementation of the Commodore Amiga Video Hybrid
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Thaolia/VGA32-amiga github
FabGL-VGA32 Amiga 500 emulator
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stevereaver/uaos github
A bare-metal x86_64 hobby operating system inspired by the Amiga Workbench 3.x aesthetic, built from scratch using NASM, C11, GRUB2, and OVMF/UEFI.
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A native Linux or web-based file manager for Amiga file formats (HDF, ADF etc.)
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angree/AmiXcom github
Amiga 68K port of OpenXcom
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Meine Assembler Source Codes von diversen Coding-Gruppen
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AGA Hyperdrive Engine: new Amiga AGA effects engine in 68000 assembly with generated visuals, Copper gradients and generated ProTracker music.