Results for “terrain”
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Looking for something to build, or checking nobody built it yet? Describe the idea and Amigadex finds the closest projects by meaning, not only by these words.
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Projects 25 see all →
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bsoja/LegionGame github
Legion - classic Amiga game remake
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Integrated Level Editor for Amiga Lemmings and Holiday Lemmings 1994
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Remake de Populous (Amiga, 1989) fidele au desassemblage du binaire original
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gondur/Legendary-Legions github
Remake of celtic legends an amiga game
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Amiga Hunter Performance 68060 edition patch
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dptww1/BullRun github
iOS reimplementation of a game I did for the Amiga back in the 1980s
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a simple vista fractal flight demo - a Space Bunny Code demo.
Community web 303 see all →
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Michał Siejak | Procedural Terrain
https://www.siejak.pl/projects/terrain
Michał Siejak Home Portfolio Resume Consulting Contact Procedural Terrain (2016) C++, Unreal Engine 4, SQLite Procedural terrain generator in the style of Sim City 2000, with network chunk…
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Heightfield Terrains, Biomes and Vegetation in Houdini | BSM3D
https://www.bsm3d.com/articles/houdini-heightfield-terrains.html
BSM3D Home Tools Articles Developer Bio About FR Home Tools Articles Developer Bio About Heightfield Terrains, Biomes and Vegetation Sculpting, eroding, masking and populating a landscape - non-destructively…
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Référence des nœuds Heightfield de Houdini | BSM3D
https://www.bsm3d.com/fr/articles/houdini-heightfield-node-reference.html
…Souvent sous-estimé - c'est fréquemment ce qui fait la différence entre un terrain plat et un terrain avec du caractère. HeightField Resample Change la résolution du volume…
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Houdini Heightfield Node Reference | BSM3D
https://www.bsm3d.com/articles/houdini-heightfield-node-reference.html
…HeightField Tile Split / Splice Splits and reassembles the terrain into tiles - for distributed rendering or very large terrains. Tips Tab-menu shortcut - type hf instead of heightfield to…
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Terrains heightfield, biomes et végétation dans Houdini | BSM3D
https://www.bsm3d.com/fr/articles/houdini-heightfield-terrains.html
BSM3D Accueil Outils Articles Développeur Bio À propos EN Accueil Outils Articles Développeur Bio À propos Terrains heightfield, biomes et végétation Sculpter, éroder, masquer et peupler un paysage…
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Building Natural, Urban and Procedural Worlds in Houdini | BSM3D
https://www.bsm3d.com/articles/houdini-environments-building-worlds.html
…Natural Environments Natural environments - mountains, forests, deserts, coastlines - combine terrain, vegetation, water and atmospheric sky. Houdini offers tools purpose-built for each: Terrain (HeightField) - a heightfield is a…
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Digital Environment Creation: A 30-Year History (Part 1) | BSM3D
https://www.bsm3d.com/articles/digital-environments-history-part1.html
…Vista (later VistaPro) revolutionized the industry by introducing Digital Elevation Models (DEMs), transforming terrain generation from a purely artistic endeavor into a valuable scientific tool. The release of…
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Construire des mondes naturels, urbains et procéduraux dans Houdini | BSM3D
https://www.bsm3d.com/fr/articles/houdini-environments-building-worlds.html
…Environnements naturels Les environnements naturels - montagnes, forêts, déserts, littoraux - combinent terrain, végétation, eau et ciel atmosphérique. Houdini offre des outils conçus spécifiquement pour chacun : Terrain (HeightField) - un heightfield…