Check your idea: does it exist already?
Describe what you are building or planning. Amigadex compares it with every indexed project by meaning, not only by words, and shows the closest ones, so you can join, fork or coordinate before duplicating work.
Nothing very close. Your idea looks new in this index.
Weaker matches below, in case parts of them are reusable.
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A customizable ball that bounces around your screen, Amiga Boing Ball style, for Omarchy.
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Amiga copper bars, bitmap image, sprite, and music.
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A training project to make a tiny game in C++/OpenGL inspired by Gravity Wars an all time classic Amiga game.
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GORPH - Galactic Organic Robot Phalanx: nativer C89/SDL2-Shooter im C64-Look mit Amiga-Demo-Credits
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A browser-based physics sandbox inspired by the classic Amiga Boing Ball demo.
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AGA Hyperdrive Engine: new Amiga AGA effects engine in 68000 assembly with generated visuals, Copper gradients and generated ProTracker music.
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An Amiga 500-like game being made using my custom Raylib-based engine. Will be a procedural RPG.
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ACADEMY presents: Julebord 1986 - an Amiga-500 style Christmas demo"
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A retro-inspired real-time 3D juggling demo built with Three.js. The scene recreates an Amiga-style juggler with reflective balls, a blue retro sky, a green/gold checkerboard floor, CRT scanlines, pixelated...
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This repository contains a Python pipeline to detect, characterize, and clean merger trees for central galaxies in cosmological zoom-in simulations. It is designed to work with simulations based on the GADGET-3...
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Amiga Juggler demo reimagined as a Windows DXR 1.1 ray-traced screensaver
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Amiga 500 OCS companion to Aura Tunnel for ZX Spectrum: same ten-scene demo, native 68000, Copper, blitter, sprites and Paula.
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React + Three.js implementation of classic Amiga demoscene blobvectors effect with real-time audio reactivity and parametric mathematical formations
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Quick and dirty port of the seminal Amiga demo animation renderer
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UBER CRACKING SERVICE presents NEON VECTORS: a PAL Amiga OCS/ECS cracktro in 68000 assembly - Copper gradients, 3D starfield, blitter-drawn 3D wireframe, scroller and 4-channel MOD, with generated assets, a validator...