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Describe what you are building or planning. Amigadex compares it with every indexed project by meaning, not only by words, and shows the closest ones, so you can join, fork or coordinate before duplicating work.
2 projects about “six”
A few words find the projects about them. Describe your idea in a sentence or two to compare it by meaning: what it does, for which system, how.
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Hand-curated best-of lists across 40 systems: computers, consoles and portables, from the Odyssey² (1978) to late Dreamcast releases (2007). Each system has an overall top-N plus six genre lists: shoot-'em-ups,...
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Reverse-engineering notes on Legends (Krisalis Software, 1996) for the Amiga CD32: a six-floppy A1200 game on a CD, a Bytekiller decruncher, a hand-written LoadSeg, and the developers' photographs
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Structural documentation of The Speris Legacy (Amiga CD32, 1996, Binary Emotions / Team 17): the Imploder decruncher taken out of the game, the LEV2 level format rendered, the copy-protection code tables...
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Reverse-engineering notes on HeroQuest II: Legacy of Sorasil (Gremlin, 1994) for the Amiga CD32 — RNC ProPack 1 with a rotating XOR key, a hunk file that decrunches and relocates itself in 584 bytes, and an ECS...
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some of my old AMIGA demo source code
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Remake of the Amiga "Barbarian Plus" on the OpenBOR engine
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Using an ESP32-S3 Touchscreen interface to load from an SD card the .ADF for Amiga, or (.DSK for ZX or CPC) onto a usb-presentable ram drive. The interface is touchscreen, and includes support for images and...
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An in-game level editor for the Amiga game Cannon Fodder, as a WHDLoad install for a hard disk.
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Experimental learning-selection research: about 75% fewer updates; only 3 of 6 households pass all quality gates. Overall result: Fail.
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Cross-platform Telegram client bootstrap for AmigaOS 3.x, MorphOS, AmigaOS 4 and AROS
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Open Fodder: An open source port of Cannon Fodder
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Reverse-engineering notes on Marvin's Marvellous Adventure (21st Century Entertainment, 1994/1995) for the Amiga CD32: disc layout, Puzzle V2.0 level format, planar graphics, in-house music modules, CDXL intro, and a...
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Reconstruction of the Amiga AGA Pinball Illusions (1995) as a browser game, decoded from the original disks
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Amiga 500 demo including copper lists and bitmap tricks