Open source projects 22 subscribe: Atom · RSS (this filter)
Starting a project? Describe it first: the closest existing projects, by meaning, so nobody builds the same thing twice.
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tygre/vieiii codeberg
This program is a GUI for the Game of Life. If you don't know what the Game of Life is, please read the AmigaGuide document in the archive. With VieIII, you can : * create game boards of any size (depends only on...
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TheRealMiRRoRMaN/dump github
this is a dump of both old PC and Amiga software I made.
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bitplane/amos-abk-test-files github
AMOS Basic .ABK files containing memory banks for games written in AMOS. Extracted from games found on aminet and TOSEC
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Mystic Towers (MS-DOS, Animation FX / Apogee, 1994) documented from the bytes: the AMOS memory and sprite banks that prove it was written on an Amiga, a container with its index at the end of the file, and a ZIP...
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Assembly code for Amiga Game High-Octane II
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ZasilanyKodem/Amiga-set github
This is an set of Commodore Amiga games and kickstarts
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angree/AmiSC github
An Amiga 68K port of the best space RTS strategy game
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Amiga WHDLoad Game Scripts
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Structural documentation of the Amiga CD32 release of Fire & Ice: The Daring Adventures of Cool Coyote (Graftgold / Renegade, 1994) - ISO 9660 layout, PowerPacker 2.0 containers, copper-driven AGA display, cd.device...
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vs-sr-dev/cd32-banshee-doc github
Reverse-engineering notes on Banshee (Core Design, 1994) for the Amiga CD32: a same-label control against Dragonstone, a 640x512 HAM8 picture nothing runs, RNC ProPack method 2 inside an executable, and a debug hook...
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The canonical Amiga CD32 / CDTV platform checklist, carried from one documentation pipeline to the next: disc identification, the trademark block at sector 21, the AmigaDOS epoch, RNC ProPack, hunk executables,...
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pheinrich/amigatools github
Some historical artifacts unearthed on an old game development machine
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keithbugeja/blaze github
Repository for the unfinished Amiga game Blaze.
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vs-sr-dev/cd32-prey-doc github
Reverse-engineering notes on Prey: An Alien Encounter (Almathera / KirkMoreno Multimedia, 1993) for the Amiga CD32 — an hour of speech streamed as 1,225 identical 60 KB files, no audio track, and the disc that says...
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Reverse-engineering notes on Marvin's Marvellous Adventure (21st Century Entertainment, 1994/1995) for the Amiga CD32: disc layout, Puzzle V2.0 level format, planar graphics, in-house music modules, CDXL intro, and a...
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vs-sr-dev/cd32-gamelist-doc github
Index of the Amiga CD32 / CDTV disc documentation: one repository per pressing, each with the full per-disc write-up, plus a link to the shared platform checklist they all feed into. Format archaeology only - no disc...
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grovdata/Amiga_Sources github
A collection of of sources and hardware related to classic Commodore Amiga computers.
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Power Drive (CD32): a 1992 rally game pressed by Myth's mastering house with the same stuck 1992-12-21 clock and 50-MiB hole; 583 planar car frames closed from the bytes; Akiko drives the CD and NVRAM, and the C2P...
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osresearch/laserchess github
Port of the 1987 Compute! magazine LaserChess game (Amiga BASIC version)
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beejjorgensen/conquest github
Port of the old Amiga Conquest text-based game
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karjonas/mayhem gitlab
PC version of the Amiga game Mayhem
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Zitrax/brainblast github
Puzzle game where you should try to memorize a pattern and then rebuild it. Similar to Brain Blasters on Amiga.