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Starting a project? Describe it first: the closest existing projects, by meaning, so nobody builds the same thing twice.
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tkoskimi/yaag-core github
Yet Another Amiga Game. The core functionality
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vs-sr-dev/cd32-banshee-doc github
Reverse-engineering notes on Banshee (Core Design, 1994) for the Amiga CD32: a same-label control against Dragonstone, a 640x512 HAM8 picture nothing runs, RNC ProPack method 2 inside an executable, and a debug hook...
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vs-sr-dev/cd32-universe-doc github
Structural documentation of the Amiga CD32 release of Universe (Core Design, 1994): a 16-opcode bytecode interpreter, RNC ProPack nested three levels deep, 602 KB of four-language script, Akiko's CD-ROM and I2C...
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Reverse-engineering notes on Dragonstone (Core Design, 1995) for the Amiga CD32: disc layout, RNC ProPack, the AmigaDOS boot chain, three-language text, and the leftovers -- a cut level, a floppy prompt, and an Exec...
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Unfinished tentative to reboot Shufflepuck on the Megadrive (or the Amiga)
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A Jet Pac like game for Amiga
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thenninge/toppjakt-the-game github
Amiga style hunting sim
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vs-sr-dev/cd32-gamelist-doc github
Index of the Amiga CD32 / CDTV disc documentation: one repository per pressing, each with the full per-disc write-up, plus a link to the shared platform checklist they all feed into. Format archaeology only - no disc...
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bsoja/amiga-dotnet-legion github
Amiga Legion game re-implementation in .NET.
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A project to reverse-engineer and analyze classic video games.
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cotoaga/final-countdown github
Final Countdown — 2026 web reincarnation of the 1990 Demonware Amiga game
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gemrb/gemrb github
GemRB is a portable open-source implementation of Bioware’s Infinity Engine.
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p0ke/p0keplayer gitlab
pp: command line music player for tracker, chip and Atari music. ~40 formats in one binary (MOD/XM/S3M/IT, SNDH, YM, SID, VGM, GBS, NSF, Furnace, hUGETracker, Arkos, MIDI, MP3/FLAC/Ogg/AAC...), nothing to install.