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Starting a project? Describe it first: the closest existing projects, by meaning, so nobody builds the same thing twice.
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Reverse-engineering notes on Dragonstone (Core Design, 1995) for the Amiga CD32: disc layout, RNC ProPack, the AmigaDOS boot chain, three-language text, and the leftovers -- a cut level, a floppy prompt, and an Exec...
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vs-sr-dev/cd32-universe-doc github
Structural documentation of the Amiga CD32 release of Universe (Core Design, 1994): a 16-opcode bytecode interpreter, RNC ProPack nested three levels deep, 602 KB of four-language script, Akiko's CD-ROM and I2C...
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gandtr/g-copy.gand.games github
G Copy — a floppy disk business game. A Gand Games homage to a classic Amiga copier. Play in the browser at https://g-copy.gand.games
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Remake full 3D d'Alien Breed 3D II : The Killing Grounds (Team17, Amiga, 1996) sur jMonkeyEngine, bati sur le portage Java fidele. Chantier en cours.
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tamentis/rezerwar github
rezerwar is a puzzle game that could be described as the illegitimate child of a known tetromino game and the average pipe game. It runs on Linux, Windows, Nintendo Wii (homebrew), FreeBSD, Amiga OS, etc. The whole...
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PacMain/PacMain github
This is a PAC-MAN style game originally written in 1989 for the Amiga designed for Discord Multiplayer
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ssenegas/kickoff github
Open Kick-Off is a fun rewriting attempt of the cult football game Kick Off 2 designed by Dino Dini and released in 1990 by Anco for the Atari ST and the Commodore Amiga. It is written in Java with the help of libGDX.
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LemaruX/NativeLauncher github
NativeLauncher is a utility designed to force a hardware video switch from an RTG display to the Amiga's native video for use when apps/games/demos do not trigger the switch.
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JSNKiAN/Chaos_Engine_Reborn github
Remaking the Amiga game "Chaos Engine"
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visti/EmilCV github
Personal CV site styled as an Amiga Workbench 3.1 desktop — typewriter terminal, pixel editor, AmigaBASIC interpreter, text adventure, and more.
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Issue Tracker for the Amiga game “Settle the World”, which is currently under development
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vs-sr-dev/cd32-banshee-doc github
Reverse-engineering notes on Banshee (Core Design, 1994) for the Amiga CD32: a same-label control against Dragonstone, a 640x512 HAM8 picture nothing runs, RNC ProPack method 2 inside an executable, and a debug hook...
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A top-down run-and-gun for the Amiga 500, inspired by The Chaos Engine and set in a post-apocalyptic Chorley, Lancashire. Built around the A500/OCS hardware targets, with custom chip-driven rendering, copper lists,...
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Gianlooca/mementoamiga github
An Amiga 500-themed memory card game.
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PARTY Land Remake - Building a real-life playfield replica of the PARTY Land pinball table from the Amiga game Pinball Fantasies
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mpgossage/Marblez github
Unity port of Amiga game Toobz
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thenninge/toppjakt-the-game github
Amiga style hunting sim
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m0tive/gravity-web github
A web-based multi-scrolling shoot 'em up game inspired by classic Amiga titles
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Create games with AMOS for the Amiga. Book.