Open source projects 26 subscribe: Atom · RSS (this filter)
Starting a project? Describe it first: the closest existing projects, by meaning, so nobody builds the same thing twice.
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hughdavenport/spidey-editor github
Building out an editor for The Amazing Spider Man game from 1990. The game runs on C64/Amiga/DOS/Amstrad CPC/Atari ST/others?. This software runs on linux, but may run elsewhere
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arwillis77/WIME-Editor github
An editor written in VB Net to edit savegame files and view resources for the game War in Middle Earth. For PC, Apple IIGS, Commodore Amiga, and Atari ST versions.
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Amiga Stunt Car Racer track reverse-engineering toolkit for native resources, protected-disk evidence, editor interchange, and mesh export.
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visti/EmilCV github
Personal CV site styled as an Amiga Workbench 3.1 desktop — typewriter terminal, pixel editor, AmigaBASIC interpreter, text adventure, and more.
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andregeisler/stw-map-editor codeberg
Map editor for the Amiga game Settle the Word
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AmigaPorts/rockbot github
An open-source, SDL based, game engine to replicate old style NES games, mostly Megaman ones, and an editor made with Qt, for custom graphics, weapons, bosses, enemies and level creation.
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An in-game level editor for the Amiga game Lemmings 2: The Tribes, as a WHDLoad install for a hard disk.
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rh-galaxy/boulder github
Boulder Dash clone (Amiga), collect diamonds and reach the exit. It is complete with level editor.
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Reverse-engineering notes on Marvin's Marvellous Adventure (21st Century Entertainment, 1994/1995) for the Amiga CD32: disc layout, Puzzle V2.0 level format, planar graphics, in-house music modules, CDXL intro, and a...
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AlexHedley/movem-web github
Amiga game, sokoban clone
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DjPoke/RetroCloner github
Retro Cloner is a tool made with lua/löve2d to create retro games for Windows, Linux and MacOS easily without programmation. It imitates Amstrad CPC, Commodore 64, ZX Spectrum, NES, GameBoy, Atari ST or Amiga graphics.
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theyoungones2/Conk github
Game Construction Kit for the Amiga
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vsimko/dqh-amiga github
Devil's Queer House - An old game for Amiga
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VonKossa/ReFlood github
ReFlood is a source reconstruction of the Amiga game *Flood*. It recreates the original game on modern systems using SDL2
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pawelmat/Amiga-Citadel github
Citadel 1.0 for the Amiga - original game code and data
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JonMinton/upgrade-game github
UPGRADE: a ZX Spectrum-style rivalry game where the upgrades improve the game itself - from 1979 mono to Amiga. Play in browser.
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Fork of 'Clockwiser Portable' (Amiga game) - now for IRIX
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davepoo/Menace-Amiga-Format github
The 1988 Amiga game 'Menace' that was published in Amiga Format in 1990, this repo contains source code and changes that were made for the YouTube video series about it. The plan is to upgrade this source to assemble...
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Farbfinsternis/bassm github
A compiler and IDE that translates Blitz2D-style BASIC into native Motorola 68000 assembly for the Commodore Amiga
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kill.krt/over-reaction gitlab
A modern and 3D adaptation of Atoms (an old game for Amiga)
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agateau/plouf github
A video game for Amiga
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A late 80s police noir game
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vs-sr-dev/cd32-legends-doc github
Reverse-engineering notes on Legends (Krisalis Software, 1996) for the Amiga CD32: a six-floppy A1200 game on a CD, a Bytekiller decruncher, a hand-written LoadSeg, and the developers' photographs
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vs-sr-dev/cd32-banshee-doc github
Reverse-engineering notes on Banshee (Core Design, 1994) for the Amiga CD32: a same-label control against Dragonstone, a 640x512 HAM8 picture nothing runs, RNC ProPack method 2 inside an executable, and a debug hook...
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samskivert/beschei-en github
A card game written for the Amiga OS circa 1995.