Open source projects 13 subscribe: Atom · RSS (this filter)
Starting a project? Describe it first: the closest existing projects, by meaning, so nobody builds the same thing twice.
-
p0ke/p0keplayer gitlab
pp: command line music player for tracker, chip and Atari music. ~40 formats in one binary (MOD/XM/S3M/IT, SNDH, YM, SID, VGM, GBS, NSF, Furnace, hUGETracker, Arkos, MIDI, MP3/FLAC/Ogg/AAC...), nothing to install.
-
kapowaz/deli2aac github
A small Ruby script for converting Amiga game music files into AAC using uade and afconvert.
-
Alfred Chicken (Twilight / Mindscape, Amiga CD32, 1993): structural documentation read from an original pressed disc, the first physical one in this set. Settles that the thirteen-zero CATALOG is the mastering not...
-
Structural documentation of the Amiga CD32 release of Fire & Ice: The Daring Adventures of Cool Coyote (Graftgold / Renegade, 1994) - ISO 9660 layout, PowerPacker 2.0 containers, copper-driven AGA display, cd.device...
-
The canonical Amiga CD32 / CDTV platform checklist, carried from one documentation pipeline to the next: disc identification, the trademark block at sector 21, the AmigaDOS epoch, RNC ProPack, hunk executables,...
-
vs-sr-dev/cd32-gloom-doc github
Reverse-engineering notes on Gloom (Black Magic Software / Guildhall, 1995) for the Amiga CD32: a chunky texture-mapped renderer that never touches Akiko, because its framebuffer is a copper list with one MOVE per pixel
-
vs-sr-dev/cd32-guardian-doc github
Reverse-engineering notes on Guardian (Acid Software, 1994) for the Amiga CD32: a polygon engine that fills every scanline with one Blitter cookie-cut into four interleaved bitplanes, a 24-bit per-scanline copper...
-
Reverse-engineering notes on Marvin's Marvellous Adventure (21st Century Entertainment, 1994/1995) for the Amiga CD32: disc layout, Puzzle V2.0 level format, planar graphics, in-house music modules, CDXL intro, and a...
-
keithbugeja/blaze github
Repository for the unfinished Amiga game Blaze.
-
vs-sr-dev/cd32-banshee-doc github
Reverse-engineering notes on Banshee (Core Design, 1994) for the Amiga CD32: a same-label control against Dragonstone, a 640x512 HAM8 picture nothing runs, RNC ProPack method 2 inside an executable, and a debug hook...
-
vs-sr-dev/cd32-superfrog-doc github
Structural documentation of the Amiga CD32 release of Superfrog (Team 17, 1994). A compilation master: the game plus Super Stardust and Arcade Pool demos. The 1993 three-floppy layout recovered exactly from the CD...
-
pblasone/floppycase github
Remove the pain and configuration headache of making Amiga games play on a linux system
-
vs-sr-dev/cd32-gamelist-doc github
Index of the Amiga CD32 / CDTV disc documentation: one repository per pressing, each with the full per-disc write-up, plus a link to the shared platform checklist they all feed into. Format archaeology only - no disc...