Open source projects 24 subscribe: Atom · RSS (this filter)
Starting a project? Describe it first: the closest existing projects, by meaning, so nobody builds the same thing twice.
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earok/close-and-run-amiga68k github
Tools for maximizing chip ram when loading Amiga games or applications from floppy on Kickstart 1.3
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jotd666/jst github
JOTD startup - a program to start amiga games from hard drive
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Assembly code for Amiga Game High-Octane II
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lantus/ZippyRace-OCS github
A conversion of Zippy Race - an early 1983 arcade game by Irem to the OCS Amiga.
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bsoja/amiga-dotnet-legion github
Amiga Legion game re-implementation in .NET.
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andreaswiencke/dark-castle github
Dark Castle - Remake of old Amiga Game from 1992
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StaticByteX/ringtones github
StaticByteX 🔺 | 🔊 Retro ringtones & notification sounds | 💾 C64 • Amiga • DOS PC | 🎮 Games & demoscene vibes | 🔥 100% free – no limits
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Fork of 'Clockwiser Portable' (Amiga game) - now for IRIX
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Simple Amiga Game
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dptww1/BullRun github
iOS reimplementation of a game I did for the Amiga back in the 1980s
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bsoja/LegionGame github
Legion - classic Amiga game remake
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Ploos-AS/EduAmigaC-Game github
Practical Amiga game programming in C — with plain Amiga C, ACE, and Sevgi Engine.
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AndrewESmith/TheWanderer github
TheWanderer based upon an Amiga game built using AI, React and TypeScript
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CyCl0ne/DungeonMasterTools codeberg
DungeonMasterTools is a collection of Tools in Python for the Amiga/PC/Atari ST Game.
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a_mol/commodoreos-ALOAD codeberg
Amiga Games Launcher for CommodoreOS
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vs-sr-dev/cd32-gloom-doc github
Reverse-engineering notes on Gloom (Black Magic Software / Guildhall, 1995) for the Amiga CD32: a chunky texture-mapped renderer that never touches Akiko, because its framebuffer is a copper list with one MOVE per pixel
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Vairn/BlitzJamSlave github
Amiga Blitz Basic Game Jam WHDload Slave
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Amiga WHDLoad Game Scripts
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vs-sr-dev/cd32-banshee-doc github
Reverse-engineering notes on Banshee (Core Design, 1994) for the Amiga CD32: a same-label control against Dragonstone, a 640x512 HAM8 picture nothing runs, RNC ProPack method 2 inside an executable, and a debug hook...
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Reverse-engineering notes on Dragonstone (Core Design, 1995) for the Amiga CD32: disc layout, RNC ProPack, the AmigaDOS boot chain, three-language text, and the leftovers -- a cut level, a floppy prompt, and an Exec...
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angree/AmiSC github
An Amiga 68K port of the best space RTS strategy game
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FlyingFathead/amiwind github
AmiWind: an experimental project bringing Morrowind to the Commodore Amiga. An AmiQuake-based engine and asset conversion pipeline that builds the game from your own copy of Morrowind.
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pemmyz/js_lotus_threejs github
A browser-based retro arcade racing game inspired by the look and feel of classic Amiga-era racing games. Built with HTML, CSS, JavaScript and Three.js, it features low-poly 3D racing, configurable circuits and...
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VonKossa/ReFlood github
ReFlood is a source reconstruction of the Amiga game *Flood*. It recreates the original game on modern systems using SDL2