Open source projects 90 subscribe: Atom · RSS (this filter)
Starting a project? Describe it first: the closest existing projects, by meaning, so nobody builds the same thing twice.
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adamberces/TrailBlazeR github
OpenGL based remake of the classic Commodore/Amiga game. Based on the product of Gremlin Graphics, 1986.
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Faithful Java port of Alien Breed 3D II: The Killing Grounds (Team17, Amiga, 1996) — the original 68k engine translated line by line, running on LWJGL. Game data comes from the floppies, nothing is bundled.
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Testaware/ShootEmOut codeberg
A tiny oldskool crosshair game using Canvas2D.
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ssenegas/kickoff github
Open Kick-Off is a fun rewriting attempt of the cult football game Kick Off 2 designed by Dino Dini and released in 1990 by Anco for the Atari ST and the Commodore Amiga. It is written in Java with the help of libGDX.
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An Amiga top down scrolling game project started in 1989. Unfortunatly digital decay took its toll and I am trying to recover as much as possible.
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Hand-curated best-of lists across 40 systems: computers, consoles and portables, from the Odyssey² (1978) to late Dreamcast releases (2007). Each system has an overall top-N plus six genre lists: shoot-'em-ups,...
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Remake full 3D d'Alien Breed 3D II : The Killing Grounds (Team17, Amiga, 1996) sur jMonkeyEngine, bati sur le portage Java fidele. Chantier en cours.
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billynewport/PhantomFighter github
This is the source code for the Commodore Amiga game, "Phantom Fighter" from 1988
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steffest/emerald-mine github
Javascipt/Emscipten port of the X11 Emerald Mine engine - play classic Amiga Emerald Mine in your browser
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jhonnaker1/commodore-uno github
UNO for Vintage Computers — one card game, 17 ports, five CPU families (6502, Z80, 6809, 68000, TMS9900)
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Liberation: Captive II (Byte Engineers/Mindscape, 1994, Amiga CD32) — the largest CD32 data track in the series, 91 % of it speech: three Wyvern shared libraries that are the 3D engine, 10,792 pre-rendered wall...
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A hack initially for Moderskeppet Gaming geek cruise, I managed to drive a telephone off a 9V battery and pick up the keypad tones as input to act as an Amiga joystick, allowing the TV classic Hugo game to be played...
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Connect up to four joysticks to your Amiga!
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Reverse-engineering notes on Dragonstone (Core Design, 1995) for the Amiga CD32: disc layout, RNC ProPack, the AmigaDOS boot chain, three-language text, and the leftovers -- a cut level, a floppy prompt, and an Exec...
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thomas-pike/atoms-www github
The Atoms Amiga game re-implemented in web technologies
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Companion providing better spell management for Perihelion game on Amiga computers.
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awalker125/retro-image-maker github
Turns pictures into pixelated images like in old retro games on the Amiga/Atari etc..
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Darkzide-Viking/AmigaRepo github
Retro games Amiga
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JohWra/arcade github
a game inspired by an old amiga game
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Dessimat0r/rebound-phaser github
Game similar to Poing from the Amiga (made in HTML5 with Phaser game engine)
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Unfinished tentative to reboot Shufflepuck on the Megadrive (or the Amiga)
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Godot remake of the 1992 amiga PD game "Ishid-O-Matic" by Avalon
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Ozzyboshi/rc github
Little top down car racing game for Classic Amiga computers inspired by Rally Cross DOS game
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1bardesign/EXILE github
A new-generation remake of the C64/BBCM/Amiga Game EXILE
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AmigaPorts/rockbot github
An open-source, SDL based, game engine to replicate old style NES games, mostly Megaman ones, and an editor made with Qt, for custom graphics, weapons, bosses, enemies and level creation.