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Starting a project? Describe it first: the closest existing projects, by meaning, so nobody builds the same thing twice.
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vs-sr-dev/cd32-gamelist-doc github
Index of the Amiga CD32 / CDTV disc documentation: one repository per pressing, each with the full per-disc write-up, plus a link to the shared platform checklist they all feed into. Format archaeology only - no disc...
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Liberation: Captive II (Byte Engineers/Mindscape, 1994, Amiga CD32) — the largest CD32 data track in the series, 91 % of it speech: three Wyvern shared libraries that are the 3D engine, 10,792 pre-rendered wall...
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Native Amiga (68020/RTG) conversions of Sega System 16B arcade games. ROM-free source.
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StaticByteX/ringtones github
StaticByteX 🔺 | 🔊 Retro ringtones & notification sounds | 💾 C64 • Amiga • DOS PC | 🎮 Games & demoscene vibes | 🔥 100% free – no limits
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bovinemagnet/hull-breach github
Clone of the Amiga Game Alien Breed, using GoDot.
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geekychris/amiga_games github
Example projects and games for the AmigaBridge cross-development environment (submodule of amiga_mcp)
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devbrain/onyx_anim github
Game-engine-friendly decoder library for FLC, Smacker, Bink1, and a pile of Amiga/Atari animation containers
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mozzwald/fujirealm-game-demo github
MORPG Demo Game for FujiNet Netstream
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Power Drive (CD32): a 1992 rally game pressed by Myth's mastering house with the same stuck 1992-12-21 clock and 50-MiB hole; 583 planar car frames closed from the bytes; Akiko drives the CD and NVRAM, and the C2P...