Open source projects 247 subscribe: Atom · RSS (this filter)
Starting a project? Describe it first: the closest existing projects, by meaning, so nobody builds the same thing twice.
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olivierh59500/go-spaceballs github
Native Go/Ebitengine conversion of the supplied Amiga production, using Demo Construction Kit v1.0.0
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andregewert/Amiga-Kickdown github
Markdown converting and editing tools for AmigaOS 3.2
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Amiga E compiler in zero-dependency JavaScript — compiles E v3.3a to AmigaOS executables and bootable ADFs, in node or the browser. Validated against the original 1997 compiler.
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mdbergmann/cl-amiga github
Amiga specific Common Lisp implementation
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jbilander/SimpleDevice github
Amiga Simple Device driver skel in C using Bebbo's or Bartman's gcc
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slaapliedje/retroplat github
The platform seam for vintage-targeting C programs: one backend each for Atari ST (GEM/VDI/TOS), Amiga, Mac Classic (Toolbox), DOS text mode, plus a POSIX host stub for off-target testing. C89, big-endian-canonical,...
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CopperlineHQ/retro32-term github
An Amiga ANSI terminal emulator for serial connections
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asokero/quake-amix github
Quake for Amiga UNIX.... for benchmarking, currently not for gaming :D
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andrzej79/WarpPDFView github
Amiga 68k (040/060 FPU RTG) Optimized PDF Viewer
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Return To Castle Wolfenstein Amiga68K Minigl (Pistorm)
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A vibe-coded clone of the Space Invaders for the Amiga 500
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na103/KLL-CDTV github
Klingon Language Lab for the Commodore CDTV: a conversion of the 1996 CD-ROM for Amiga OCS, Kickstart 1.3, 1 MB chip RAM
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BigWhale/STuffEmu github
Atari ST / Amiga mouse emulator
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jhonnaker1/commodore-uno github
UNO for Vintage Computers — one card game, 17 ports, five CPU families (6502, Z80, 6809, 68000, TMS9900)
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vs-sr-dev/cd32-prey-doc github
Reverse-engineering notes on Prey: An Alien Encounter (Almathera / KirkMoreno Multimedia, 1993) for the Amiga CD32 — an hour of speech streamed as 1,225 identical 60 KB files, no audio track, and the disc that says...
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vs-sr-dev/cd32-banshee-doc github
Reverse-engineering notes on Banshee (Core Design, 1994) for the Amiga CD32: a same-label control against Dragonstone, a 640x512 HAM8 picture nothing runs, RNC ProPack method 2 inside an executable, and a debug hook...
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vs-sr-dev/cd32-universe-doc github
Structural documentation of the Amiga CD32 release of Universe (Core Design, 1994): a 16-opcode bytecode interpreter, RNC ProPack nested three levels deep, 602 KB of four-language script, Akiko's CD-ROM and I2C...
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Structural documentation of the Amiga CD32 release of Fire & Ice: The Daring Adventures of Cool Coyote (Graftgold / Renegade, 1994) - ISO 9660 layout, PowerPacker 2.0 containers, copper-driven AGA display, cd.device...
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Liberation: Captive II (Byte Engineers/Mindscape, 1994, Amiga CD32) — the largest CD32 data track in the series, 91 % of it speech: three Wyvern shared libraries that are the 3D engine, 10,792 pre-rendered wall...
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James Pond 2: Codename RoboCod (Amiga CD32, 1993) — measurements of the pressed disc: a 128.000000 MiB hole, 93.9 % of the file bytes as CDXL video, a three-language manual with no characters in it, and a boot script...