Open source projects 93 subscribe: Atom · RSS (this filter)
Starting a project? Describe it first: the closest existing projects, by meaning, so nobody builds the same thing twice.
-
vs-sr-dev/cd32-gloom-doc github
Reverse-engineering notes on Gloom (Black Magic Software / Guildhall, 1995) for the Amiga CD32: a chunky texture-mapped renderer that never touches Akiko, because its framebuffer is a copper list with one MOVE per pixel
-
mlorenzati/amiDev github
First tests with amiga development environment using vscode-amiga-debug by Bartman^Abyss and fork jyoberle/vscode-amiga-debug
-
Assembly code for Amiga Game High-Octane II
-
steffest/rubbur github
An oldskool demo for Amiga OCS
-
Reverse-engineering notes on HeroQuest II: Legacy of Sorasil (Gremlin, 1994) for the Amiga CD32 — RNC ProPack 1 with a rotating XOR key, a hunk file that decrunches and relocates itself in 584 bytes, and an ECS...
-
z1000biker/amiga68kdemo github
Classic A500/600 demo written in 68K assembly
-
Ozzyboshi/AmigaStarfield github
Little example on how to make a starfield for classic amigas with ACE
-
AmigaPorts/Airstrike github
Port of airstrike for amiga classic (vampire)
-
Ozzyboshi/airstrike-amiga github
Port of airstrike for amiga classic (vampire)
-
Ozzyboshi/Planartunnel github
Little 4k intro for OCS/ECS Amiga
-
askeksa/Ikadalawampu github
Amiga 4k intro from Breakpoint 2010
-
Liberation: Captive II (Byte Engineers/Mindscape, 1994, Amiga CD32) — the largest CD32 data track in the series, 91 % of it speech: three Wyvern shared libraries that are the 3D engine, 10,792 pre-rendered wall...
-
Vesuri/slicksnslide github
Slicks'n'Slide for the Amiga
-
HenrikErlandsson/HogFast github
Reduces memory of beefy Amigas accurately for running demos made for the Amiga 500 OCS 1MB platform
-
Ozzyboshi/Vampintervallo github
Intervallo demo/slideshow for Amiga vampires
-
rmtew/ctennis github
An AI port/translation of Champion Tennis from the SC-3000 to the Amiga
-
KONEY/mechmicrobes_amiga github
my FOURTH Amiga Intro
-
English translation patch for Vermeer (Ariolasoft, 1988), Amiga 500
-
Structural documentation of the Amiga CD32 release of Fire & Ice: The Daring Adventures of Cool Coyote (Graftgold / Renegade, 1994) - ISO 9660 layout, PowerPacker 2.0 containers, copper-driven AGA display, cd.device...
-
polluks/untangle github
Amiga port of a popular logic game.
-
dueyama/JoyaTimerAmiga-Demo github
A native 68000/OCS Amiga demo celebrating Japan’s four seasons, co-created by DonnyU and OpenAI Codex.
-
pertyjons/amiga-re github
Explore Amiga software with AI-ready reverse engineering tools. Recover files, analyze MC68000 code, decode graphics and audio, and trace execution. A Rust CLI and libraries with structured JSON, reproducible...
-
tickBit/Amiga-Battleship github
Classic battleship game with simple AI for Amiga
-
vs-sr-dev/cd32-legends-doc github
Reverse-engineering notes on Legends (Krisalis Software, 1996) for the Amiga CD32: a six-floppy A1200 game on a CD, a Bytekiller decruncher, a hand-written LoadSeg, and the developers' photographs