Open source projects 200 subscribe: Atom · RSS (this filter)
Starting a project? Describe it first: the closest existing projects, by meaning, so nobody builds the same thing twice.
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Amiga hardware - basic copperlist setup (assembly - C version to come)
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Amiga68000/Scroll github
Scrolling in assembly 68000 for Amiga using copperlist
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Copperline WASM Zorro plugin emulating Henryk Richter's CPLDIcy I2C card (PCF8584, ICY-compatible) — also a worked reference for writing Copperline plugins
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ilehtoranta/CopperSharp68k github
CIL-to-68k ahead-of-time compiler and Amiga SDK bindings
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Amiga 500 demo including copper lists and bitmap tricks
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phoyh/demo-rotating-globe3d github
Amiga 500 demo including copper lists, blitter, and pro-tracker music
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Amiga C template for hardware screen setup and module replay
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60KB C demo that renders a dynamic 3D rippling water grid, an Amiga-style horizontal copper-bar background gradient, and a bouncing Amiga Boing Ball above the ripple center.
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pizslacker/beach-boing-ball github
60KB C demo that renders a dynamic 3D rippling water grid, an Amiga-style horizontal copper-bar background gradient, and a bouncing Amiga Boing Ball above the ripple center.
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pizslacker/beach-boing-ball gitlab
60KB C demo that renders a dynamic 3D rippling water grid, an Amiga-style horizontal copper-bar background gradient, and a bouncing Amiga Boing Ball above the ripple center.
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AGA Hyperdrive Engine: new Amiga AGA effects engine in 68000 assembly with generated visuals, Copper gradients and generated ProTracker music.
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Ozzyboshi/AmigaFontEditor github
Web application to create amiga binary font files ready to include in the copperlist - http://amigafonteditor.ozzyboshi.com
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djayuffe/aurora-grid-a1200 github
Aurora Grid A1200: PAL AGA Amiga 1200 demo in 68000 assembly with 24-bit Copper plasma, wireframe 3D, sprite balls, scroller and generated ProTracker music.
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arttu76/gradient github
Copper gradient editor for Amiga
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NEON VECTORS AGA v5: audited Amiga AGA cracktro source release with deterministic assets and validation tooling
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vs-sr-dev/cd32-gloom-doc github
Reverse-engineering notes on Gloom (Black Magic Software / Guildhall, 1995) for the Amiga CD32: a chunky texture-mapped renderer that never touches Akiko, because its framebuffer is a copper list with one MOVE per pixel
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Amiga 500 theme for Omarchy: Workbench 1.3 palette, copper-bar border, animated pixel backgrounds (Boing, demo scroller, Workbench, Kickstart, Guru Meditation)
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sbnet/amiga github
A retro 80s/90s demoscene experience featuring copper rasters, sine-wave scroll text, and shaders, built with React and Phaser.
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mrandreastoth/AmigaStyleDemo github
A classic Amiga-style sine text scroller with copper bars
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danamini/aura-tunnel-amiga github
Amiga 500 OCS companion to Aura Tunnel for ZX Spectrum: same ten-scene demo, native 68000, Copper, blitter, sprites and Paula.
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UBER CRACKING SERVICE presents NEON VECTORS: a PAL Amiga OCS/ECS cracktro in 68000 assembly - Copper gradients, 3D starfield, blitter-drawn 3D wireframe, scroller and 4-channel MOD, with generated assets, a validator...
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vschwaberow/ip-analyzer github
IP Analyzer is a command-line tool that provides detailed information about IP addresses and their associated network properties. It offers a user-friendly interface with a visually appealing Commodore Amiga...
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tinic/png2amiga github
PNG/JPEG to Commodore Amiga graphics converter — OCS/AGA bitplane, HAM6/HAM8, EHB, copper palettes, 64 dithering modes and much more
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A top-down run-and-gun for the Amiga 500, inspired by The Chaos Engine and set in a post-apocalyptic Chorley, Lancashire. Built around the A500/OCS hardware targets, with custom chip-driven rendering, copper lists,...