Open source projects 78 subscribe: Atom · RSS (this filter)
Starting a project? Describe it first: the closest existing projects, by meaning, so nobody builds the same thing twice.
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Manne990/ana github
ANA (ANA's Now on Amiga)
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lainejones/AmiSSL-Tunnel github
Drop-in amissl.library shim that offloads TLS to a LAN daemon, giving vintage Amiga browsers modern HTTPS over bsdsocket
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LemaruX/PiStorm600 github
Amiga 600 compatible rework of the original PiStorm Rev. B board
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vs-sr-dev/cd32-gloom-doc github
Reverse-engineering notes on Gloom (Black Magic Software / Guildhall, 1995) for the Amiga CD32: a chunky texture-mapped renderer that never touches Akiko, because its framebuffer is a copper list with one MOVE per pixel
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Structural documentation of Gunship 2000 (MicroProse, 1994) on Amiga CD32: a 100 MiB zero hole, an unreachable Pirates! Gold demo, little-endian IFF, and 542 validated RNC2 streams. Documentation only.
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Native port of Lotus Turbo Challenge 2 (Amiga CD32, 1991). The 68000 is statically recompiled to C; no emulator is linked into the shipped binary.
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AGA Hyperdrive Engine: new Amiga AGA effects engine in 68000 assembly with generated visuals, Copper gradients and generated ProTracker music.
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winterhuette/nohzdyve github
Commodore Amiga Version of the Amstrad ZX game Nohzdyve written by Matt Wescott and released as an Easter Egg for Bandersnatch episode of Black Mirror. Copyright 2026, Jan C. Kiefer
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alfishe/amiga-paula github
Simple console MOD files player (SDL based audio render) to test Amiga Paula sound chip emulation techniques
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ELMGames/AmigaGameEngine github
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Structural documentation of The Speris Legacy (Amiga CD32, 1996, Binary Emotions / Team 17): the Imploder decruncher taken out of the game, the LEV2 level format rendered, the copy-protection code tables...
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luque/gt4amiga github
A living, moldable model of the Amiga's custom hardware — and a platform for building interactive notebooks that teach it.
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angree/Amiga-68K-ReMoM github
A native AmigaOS 68k port of Master of Magic Classic
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VSCode Amiga debugger and profiler
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tolon/tolunnet github
Open Source Amiga Full TCP/IP Stack
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MathieuSEO/GitFetch github
Fetch GitHub releases on an Amiga. ReAction GUI for AmigaOS 3.5+, with AmiSSL or a small proxy.
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CopperlineHQ/retro32-term github
An Amiga ANSI terminal emulator for serial connections
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asokero/quake-amix github
Quake for Amiga UNIX.... for benchmarking, currently not for gaming :D
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Return To Castle Wolfenstein Amiga68K Minigl (Pistorm)
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A vibe-coded clone of the Space Invaders for the Amiga 500
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na103/KLL-CDTV github
Klingon Language Lab for the Commodore CDTV: a conversion of the 1996 CD-ROM for Amiga OCS, Kickstart 1.3, 1 MB chip RAM
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vs-sr-dev/cd32-prey-doc github
Reverse-engineering notes on Prey: An Alien Encounter (Almathera / KirkMoreno Multimedia, 1993) for the Amiga CD32 — an hour of speech streamed as 1,225 identical 60 KB files, no audio track, and the disc that says...
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vs-sr-dev/cd32-banshee-doc github
Reverse-engineering notes on Banshee (Core Design, 1994) for the Amiga CD32: a same-label control against Dragonstone, a 640x512 HAM8 picture nothing runs, RNC ProPack method 2 inside an executable, and a debug hook...
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vs-sr-dev/cd32-universe-doc github
Structural documentation of the Amiga CD32 release of Universe (Core Design, 1994): a 16-opcode bytecode interpreter, RNC ProPack nested three levels deep, 602 KB of four-language script, Akiko's CD-ROM and I2C...