Open source projects 67 subscribe: Atom · RSS (this filter)
Starting a project? Describe it first: the closest existing projects, by meaning, so nobody builds the same thing twice.
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Algernon72/FloppyTool github
FloppyTool is a compact AmigaOS 68k utility for floppy disk management. Features include format, copy, verify, and ADF handling (read, write, CRC32 check) with a fast and minimal UI. Built for reliability and...
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Structural documentation of the Amiga CD32 release of Fire & Ice: The Daring Adventures of Cool Coyote (Graftgold / Renegade, 1994) - ISO 9660 layout, PowerPacker 2.0 containers, copper-driven AGA display, cd.device...
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DalsinAI/openamiga github
The Open Amiga family: free, open software for AmigaOS 3.2 (m68k) from Dalsin Limited. An index of every project and where it lives.
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vs-sr-dev/cd32-guardian-doc github
Reverse-engineering notes on Guardian (Acid Software, 1994) for the Amiga CD32: a polygon engine that fills every scanline with one Blitter cookie-cut into four interleaved bitplanes, a 24-bit per-scanline copper...
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DalsinAI/openamigartg github
OpenRTG: open RTG for AmigaOS 3.x. openrtg.library, several monitors, Standard and All screen modes in the display database; OpenGPU acceleration and boot-to-RTG next. MIT, Dalsin Limited.
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thomas-luebker/amifleet68 github
The amiagent fleet console for AmigaOS, in MUI: fleet board, remote shell, files, live screen and a VNC client for AmiVNC
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Liberation: Captive II (Byte Engineers/Mindscape, 1994, Amiga CD32) — the largest CD32 data track in the series, 91 % of it speech: three Wyvern shared libraries that are the 3D engine, 10,792 pre-rendered wall...
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thomas-luebker/amipkg github
Package manager for AmigaOS 3.x — signed catalog, dependency resolution, clean removal. Homebrew for your Amiga.
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Korinel/Amiga-CDTV-U62 github
Amiga CDTV U62 chip fully reversed engineered.
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creep-ltx/AmiNFSv3 github
NFSv3 client filesystem for classic AmigaOS - mount Linux and NAS shares as Amiga volumes
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Iceman1975/Amiga3dEngine github
A chunky-buffer 3D engine for the stock Amiga 500 (68000 @ 7 MHz, OCS, no Fast RAM required).
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A top-down run-and-gun for the Amiga 500, inspired by The Chaos Engine and set in a post-apocalyptic Chorley, Lancashire. Built around the A500/OCS hardware targets, with custom chip-driven rendering, copper lists,...
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vs-sr-dev/cd32-banshee-doc github
Reverse-engineering notes on Banshee (Core Design, 1994) for the Amiga CD32: a same-label control against Dragonstone, a 640x512 HAM8 picture nothing runs, RNC ProPack method 2 inside an executable, and a debug hook...
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vs-sr-dev/cd32-universe-doc github
Structural documentation of the Amiga CD32 release of Universe (Core Design, 1994): a 16-opcode bytecode interpreter, RNC ProPack nested three levels deep, 602 KB of four-language script, Akiko's CD-ROM and I2C...
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lainejones/PrismRTG github
RTG (graphics card) software for AmigaOS 3.x, written from scratch: Workbench and programs in 256 colours, 16-bit and 24/32-bit on the MNT ZZ9000 and Cirrus-based Zorro II cards, with its own cybergraphics.library...
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vs-sr-dev/cd32-legends-doc github
Reverse-engineering notes on Legends (Krisalis Software, 1996) for the Amiga CD32: a six-floppy A1200 game on a CD, a Bytekiller decruncher, a hand-written LoadSeg, and the developers' photographs
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DalsinAI/openamigaservice github
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angree/Amiga-68K-BobrHopper github
A Crossy Road inspired port for Amiga 68K
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vs-sr-dev/cd32-myth-doc github
Structural teardown of Myth: History in the Making (Amiga CD32, System 3). The disc is the 1992 three-floppy release pressed whole - three 880 KiB disk images plus an 18 KB shim - behind a hole of exactly 50 MiB....
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jz237/pinball-illusions-html github
Reconstruction of the Amiga AGA Pinball Illusions (1995) as a browser game, decoded from the original disks
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FPGAArcade/amiga_code github
Amiga support code for the FPGAArcade Replay
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MathieuSEO/GitFetch github
Fetch GitHub releases on an Amiga. ReAction GUI for AmigaOS 3.5+, with AmiSSL or a small proxy.
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An intro for Amiga. Needs 1MB RAM
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vs-sr-dev/cd32-superfrog-doc github
Structural documentation of the Amiga CD32 release of Superfrog (Team 17, 1994). A compilation master: the game plus Super Stardust and Arcade Pool demos. The 1993 three-floppy layout recovered exactly from the CD...