Open source projects 89 subscribe: Atom · RSS (this filter)
Starting a project? Describe it first: the closest existing projects, by meaning, so nobody builds the same thing twice.
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Project for translating Fabio Ciuccis assembler-course for the Amiga from 1994
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Control both Mouse and Game ports of your Amiga/Atari with two USB Controllers
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Two realtime image enhancement AI models intended for the Amiga emulator FS-UAE .
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sidick/amiauth github
Native TOTP/HOTP two-factor authenticator for classic AmigaOS — CLI and ReAction GUI, runs on a stock 68000
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Patrickjaillet/batamiga github
A Batocera Linux USB image reduced to Amiga 500 / 1200 / CD32 emulation only. Two engines (PUAE + Amiberry), bundled AROS, ready-to-use presets.
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Extend your amiga RGB video signal to two display units - screens, monitors, etc, simultaneously
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A 3d printable PSU Mount for Mean Well RT-50B to fit inside an old Amiga PSU enclosure, two different versions
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Korinel/Amiga-CDTV-Brick-BLE github
Amiga CDTV device to transmit signals from two DB9 joysticks and also a Bluetooth mouse.
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faxmodem/amiga codeberg
Various utilities for reviving your amiga
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faxm0dem/amiga github
Various utilities for reviving your amiga
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Structural documentation of the Amiga CD32 release of Fire & Ice: The Daring Adventures of Cool Coyote (Graftgold / Renegade, 1994) - ISO 9660 layout, PowerPacker 2.0 containers, copper-driven AGA display, cd.device...
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Integrated Level Editor for Amiga Lemmings and Holiday Lemmings 1994
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LinuxJedi/RAMesses github
RAMesses Amiga 2MB Chip RAM board
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Amiga hardware - basic copperlist setup (assembly - C version to come)
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vs-sr-dev/cd32-guardian-doc github
Reverse-engineering notes on Guardian (Acid Software, 1994) for the Amiga CD32: a polygon engine that fills every scanline with one Blitter cookie-cut into four interleaved bitplanes, a 24-bit per-scanline copper...
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vs-sr-dev/cd32-universe-doc github
Structural documentation of the Amiga CD32 release of Universe (Core Design, 1994): a 16-opcode bytecode interpreter, RNC ProPack nested three levels deep, 602 KB of four-language script, Akiko's CD-ROM and I2C...
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Alfred Chicken (Twilight / Mindscape, Amiga CD32, 1993): structural documentation read from an original pressed disc, the first physical one in this set. Settles that the thirteen-zero CATALOG is the mastering not...
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vs-sr-dev/cd32-banshee-doc github
Reverse-engineering notes on Banshee (Core Design, 1994) for the Amiga CD32: a same-label control against Dragonstone, a 640x512 HAM8 picture nothing runs, RNC ProPack method 2 inside an executable, and a debug hook...
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kavanoz64/BeamBender-BigBox github
An AGA digital scandoubler and HDMI output card for the Amiga 4000, with Amiga 2000 / 3000 support.
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Liberation: Captive II (Byte Engineers/Mindscape, 1994, Amiga CD32) — the largest CD32 data track in the series, 91 % of it speech: three Wyvern shared libraries that are the 3D engine, 10,792 pre-rendered wall...
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johey/superpad github
Modify a SNES/SFC joypad with Amiga with usefull unique features. AVR Atmega code.
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NZjeux26/AmigaACEPlay github
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Reverse-engineering notes on Marvin's Marvellous Adventure (21st Century Entertainment, 1994/1995) for the Amiga CD32: disc layout, Puzzle V2.0 level format, planar graphics, in-house music modules, CDXL intro, and a...
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boingball/robovac-rescue github
Amiga Game - Workbench robovac-rescue