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Starting a project? Describe it first: the closest existing projects, by meaning, so nobody builds the same thing twice.
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Connect up to four joysticks to your Amiga!
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vs-sr-dev/cd32-universe-doc github
Structural documentation of the Amiga CD32 release of Universe (Core Design, 1994): a 16-opcode bytecode interpreter, RNC ProPack nested three levels deep, 602 KB of four-language script, Akiko's CD-ROM and I2C...
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Gerald1973/Scrolling github
Scrolling in java mixed with fft (Fast fourier Transformation) and Amiga mod file.
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KONEY/mechmicrobes_amiga github
my FOURTH Amiga Intro
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vs-sr-dev/cd32-guardian-doc github
Reverse-engineering notes on Guardian (Acid Software, 1994) for the Amiga CD32: a polygon engine that fills every scanline with one Blitter cookie-cut into four interleaved bitplanes, a 24-bit per-scanline copper...
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dueyama/JoyaTimerAmiga-Demo github
A native 68000/OCS Amiga demo celebrating Japan’s four seasons, co-created by DonnyU and OpenAI Codex.
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hellasleeper108/hall github
HALL 1.3 — Hall of Ages BBS. Manly P. Hall's Secret Teachings of All Ages as a dial-in folio on Amiga Workbench chrome.
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4 Layers board of the 2MB memory board for the A570 CD
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RP2040-Zero firmware that converts C64, Amiga, Atari, Competition Pro, and other classic DE-9 joysticks into configurable USB HID game controllers.
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hellasleeper108/codex github
CODEX 1.3 — Amiga Workbench esoterica desk (tractates, Tree, gematria)
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Alfred Chicken (Twilight / Mindscape, Amiga CD32, 1993): structural documentation read from an original pressed disc, the first physical one in this set. Settles that the thirteen-zero CATALOG is the mastering not...
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amiga-stumpi/miniconnect4 github
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hellasleeper108/bbsbench github
BBSBENCH 1.3 — Amiga Workbench BBS directory. Listed telnet only.
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OlegMishin/FlashROM github
Different Flash memory adapters for Amiga and other classic computers.
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Power Drive (CD32): a 1992 rally game pressed by Myth's mastering house with the same stuck 1992-12-21 clock and 50-MiB hole; 583 planar car frames closed from the bytes; Akiko drives the CD and NVRAM, and the C2P...
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alb42/fpc-docu github
Freepascal AROS documentation
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maidis/rawosaurus github
An Amiga RAW Images to PNG Converter
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Reverse-engineering notes on Marvin's Marvellous Adventure (21st Century Entertainment, 1994/1995) for the Amiga CD32: disc layout, Puzzle V2.0 level format, planar graphics, in-house music modules, CDXL intro, and a...
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A Simple ChatGPT Prompt for Generate Amiga .mod Music
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Structural documentation of The Speris Legacy (Amiga CD32, 1996, Binary Emotions / Team 17): the Imploder decruncher taken out of the game, the LEV2 level format rendered, the copy-protection code tables...
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LinuxJedi/RAMesses github
RAMesses Amiga 2MB Chip RAM board
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giles-v/sfe_js github
TypeScript port of Super Foul Egg, David & Michael Hay's 1995 Amiga game (via Ant Dzeryn's iOS port)
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jz237/pinball-illusions-html github
Reconstruction of the Amiga AGA Pinball Illusions (1995) as a browser game, decoded from the original disks
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The canonical Amiga CD32 / CDTV platform checklist, carried from one documentation pipeline to the next: disc identification, the trademark block at sector 21, the AmigaDOS epoch, RNC ProPack, hunk executables,...
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Mystic Towers (MS-DOS, Animation FX / Apogee, 1994) documented from the bytes: the AMOS memory and sprite banks that prove it was written on an Amiga, a container with its index at the end of the file, and a ZIP...