Open source projects 277 subscribe: Atom · RSS (this filter)
Starting a project? Describe it first: the closest existing projects, by meaning, so nobody builds the same thing twice.
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foxie1985/z-phosphor gitlab
Z-PHOSPHOR is a 2-minute 10 second demoscene production rendered at 3840×2160 @ 60fps using pure C on IBM z/OS. No GPU, no SIMD, no shortcuts.— every pixel computed on a z15 8562 mainframe via double-precision...
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earok/GloomAmiga github
Source code to the Amiga FPS classic by Black Magic
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Amiga Stunt Car Racer Performance. 50 Hz physics, 50 FPS & 8.33 Hz timers patch, in game track editor.
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Andiweli/ZGloom-Vita-Vita2D github
A Vita2D-based, GPU-accelerated port of the classic Amiga FPS Gloom (including Gloom Deluxe, Gloom 3 and Zombie Massacre) for PlayStation Vita and PSTV.
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Andiweli/ZGloom-macOS github
ZGloom is a modern macOS (Silicon/Intel) source port of the Amiga FPS Gloom. This port focuses on an improved renderer, extended in-game options and subtle post-processing effects while staying faithful to the...
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Toolset for Dread - the FPS game for Amiga and other retro platforms
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Swizpig/ZGloom github
Reimplementation of an old Amiga FPS
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Andiweli/ZGloom-Android github
ZGloom is a modern source port of the Amiga FPS Gloom with improved renderer. It is mainly focused on OUYA Android support (might work on other devices too).
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ray77/lionheart-web github
Lionheart (Amiga 1993) remake — playable in the browser via TeaVM: Java compiled to JS, 60 fps, sc68 chip music in WASM
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Andiweli/ZGloom-Editor github
A basic Level editor for Gloom/ZGloom from Amiga for Windows.
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Citadel Remonstered (v1.3), a major 2022 update of the 1995 3D FPS for the Amiga
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Iceman1975/c2pAmiga github
Blitter based c2p Algorithm for Amiga 500
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Amiga-style demoscene production for the Waveshare ESP32-C6-Geek board: 12 scenes, 3 diegetic transitions, ~270s loop, all from internal flash
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mateusz83/msRay github
This is my AMIGA/PC Raycaster project. The main engine files are OS independent, so it can be easly adapted to OS that uses RGBA buffer rendering.
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Two realtime image enhancement AI models intended for the Amiga emulator FS-UAE .
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dueyama/JoyaTimerAmiga-Demo github
A native 68000/OCS Amiga demo celebrating Japan’s four seasons, co-created by DonnyU and OpenAI Codex.
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This is the project I used to learn the basics of 3d graphics and rotation / projection. It uses fixed point math and a neat look up table for the sinus/cosinus calculations. Written back in 1989!
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Makerstown/amiga500-esp32 github
A complete Amiga 500 emulator running on a €10 ESP32-S3 — real Kickstart, real Workbench, chipset written from scratch
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MastaTabs/xtocdxl codeberg
convert libavcodec supported videos to Amiga cdxl format
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jotd666/us_champ_vball github
Port of US Championship Vball for amiga
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A screensaver for macOS that mimics the iconic Amiga Boing Ball demo with options. Ported from: https://github.com/Sinphaltimus/Amiga-Boing-Ball-Screensaver-for-Windows-10-and-11
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mikewolak/MegaWifiModPlayer github
MegaWifi ESP32 C3 PWM 8 Channel Stereo Audio Mixer w/ demo Amiga mod player routine
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andrzej79/WarpQuake github
Amiga MC68060/FPU/RTG Optimized port of Quake
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angree/AmiGTA1 github
Amiga porting attempt of GTA 1