Open source projects 28 subscribe: Atom · RSS (this filter)
Starting a project? Describe it first: the closest existing projects, by meaning, so nobody builds the same thing twice.
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ejber-ozkan/GameBaseBox github
GBBox / GameBase Box: frontend for GameBase retro game databases. A Cross-platform (Windows, Mac, Linux) modern frontend
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Faithful Rust/macroquad port of Bounty Hunter - the 1995-96 Amiga 500 platformer originally written in 68K assembly. Cross-platform, single self-contained binary.
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vitamin-caig/zxtune github
Mirror of http://bitbucket.org/zxtune/zxtune repository with robot-only issues tracker
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The canonical Amiga CD32 / CDTV platform checklist, carried from one documentation pipeline to the next: disc identification, the trademark block at sector 21, the AmigaDOS epoch, RNC ProPack, hunk executables,...
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geekychris/amiga_games github
Example projects and games for the AmigaBridge cross-development environment (submodule of amiga_mcp)
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bdgscotland/amiga-game-ports github
Classic game ports to AmigaOS 3.x (68k) via SDL2 -- Caesar III (Julius), Celeste Classic, Chocolate Doom
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TheRealMiRRoRMaN/dump github
this is a dump of both old PC and Amiga software I made.
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Amiga's "Escape From Colditz" ported to Windows, Linux, macOS and PSP
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jhonnaker1/commodore-uno github
UNO for Vintage Computers — one card game, 17 ports, five CPU families (6502, Z80, 6809, 68000, TMS9900)
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andregeisler/stw-map-editor codeberg
Map editor for the Amiga game Settle the Word
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Mhatxotic/Diggers github
A fan-remake of the classic strategy and platform game for MS-DOS and the Commodore Amiga remade for Microsoft Windows, Apple MacOS and Debian based Linux using Mhatxotic Engine.
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Testaware/ShootEmOut codeberg
A tiny oldskool crosshair game using Canvas2D.
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Remake of the Amiga game Master Blaster in LÖVE2D
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boingball/AmIgaMinesweeper github
Amiga OS3 Minesweeper game for workbench
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A late 80s police noir game
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rh-galaxy/boulder github
Boulder Dash clone (Amiga), collect diamonds and reach the exit. It is complete with level editor.
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vs-sr-dev/cd32-banshee-doc github
Reverse-engineering notes on Banshee (Core Design, 1994) for the Amiga CD32: a same-label control against Dragonstone, a 640x512 HAM8 picture nothing runs, RNC ProPack method 2 inside an executable, and a debug hook...
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Liberation: Captive II (Byte Engineers/Mindscape, 1994, Amiga CD32) — the largest CD32 data track in the series, 91 % of it speech: three Wyvern shared libraries that are the 3D engine, 10,792 pre-rendered wall...
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Power Drive (CD32): a 1992 rally game pressed by Myth's mastering house with the same stuck 1992-12-21 clock and 50-MiB hole; 583 planar car frames closed from the bytes; Akiko drives the CD and NVRAM, and the C2P...
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Open-source game ports and compatiblity work for hte M68k AROS and AmigaChrome
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paullaudeman/cnet-empire github
A modernization case study disguised as an Amiga project: a 1993 C-Net BBS door game preserved byte-for-byte, its host rebuilt as a contract, now played by humans and AI through the same interface.
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neodyme60/amiga-game-engine github
Game engine compatible with the system, and binary complatible for classic Amiga and MorphOS
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68kPoker/Warehouse2.0 github
Cell-based game engine for Amiga OS written in ANSI C.
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pjfordham/atoms github
Port of an old Amiga game from the 90's
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qfel13/xit github
Port of X-it game from Amiga to Javascript