Open source projects 21 subscribe: Atom · RSS (this filter)
Starting a project? Describe it first: the closest existing projects, by meaning, so nobody builds the same thing twice.
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rh-galaxy/boulder github
Boulder Dash clone (Amiga), collect diamonds and reach the exit. It is complete with level editor.
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fuzzballb/skidmarks-native github
Native Windows engine for the 1993 Amiga game Skidmarks (needs your own copy of the game data)
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ref-xx/refslauncher github
Ref's Whdload Launcher, simple tool and folder structure to launch amiga whdload games
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2D, 2 Player, Tank game, inspired by "FirePower" on the Amiga
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awnowakowski/c-em-DoEmSfx github
tiny tool to join sfx files in Amiga game Emerald Mine (will be used in WHDLoad install)
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hitchhikr/thexder github
A complete disassembly of the Amiga version of the game "Thexder"
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TheRealMiRRoRMaN/dump github
this is a dump of both old PC and Amiga software I made.
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vs-sr-dev/cd32-banshee-doc github
Reverse-engineering notes on Banshee (Core Design, 1994) for the Amiga CD32: a same-label control against Dragonstone, a 640x512 HAM8 picture nothing runs, RNC ProPack method 2 inside an executable, and a debug hook...
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vs-sr-dev/cd32-prey-doc github
Reverse-engineering notes on Prey: An Alien Encounter (Almathera / KirkMoreno Multimedia, 1993) for the Amiga CD32 — an hour of speech streamed as 1,225 identical 60 KB files, no audio track, and the disc that says...
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Reverse-engineering notes on Marvin's Marvellous Adventure (21st Century Entertainment, 1994/1995) for the Amiga CD32: disc layout, Puzzle V2.0 level format, planar graphics, in-house music modules, CDXL intro, and a...
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Reverse-engineering notes on Dragonstone (Core Design, 1995) for the Amiga CD32: disc layout, RNC ProPack, the AmigaDOS boot chain, three-language text, and the leftovers -- a cut level, a floppy prompt, and an Exec...
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Liberation: Captive II (Byte Engineers/Mindscape, 1994, Amiga CD32) — the largest CD32 data track in the series, 91 % of it speech: three Wyvern shared libraries that are the 3D engine, 10,792 pre-rendered wall...
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MarkyTurtle/Batman---Amiga github
Full disassembly of the game ‘Batman The Movie’, Amiga, 2 Disk Europe, Ocean
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Ploos-AS/EduAmigaE-Game github
Game development for the classic Commodore Amiga using Amiga E.
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tkoskimi/yaag-core github
Yet Another Amiga Game. The core functionality
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pheinrich/amigatools github
Some historical artifacts unearthed on an old game development machine
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beejjorgensen/conquest github
Port of the old Amiga Conquest text-based game
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Rachel card game client for Commodore Amiga (68000)
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LemaruX/NativeLauncher github
NativeLauncher is a utility designed to force a hardware video switch from an RTG display to the Amiga's native video for use when apps/games/demos do not trigger the switch.
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Mhatxotic/Diggers github
A fan-remake of the classic strategy and platform game for MS-DOS and the Commodore Amiga remade for Microsoft Windows, Apple MacOS and Debian based Linux using Mhatxotic Engine.
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rmtew/ctennis github
An AI port/translation of Champion Tennis from the SC-3000 to the Amiga