Open source projects 30 subscribe: Atom · RSS (this filter)
Starting a project? Describe it first: the closest existing projects, by meaning, so nobody builds the same thing twice.
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adamberces/TrailBlazeR github
OpenGL based remake of the classic Commodore/Amiga game. Based on the product of Gremlin Graphics, 1986.
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Reverse-engineering notes on HeroQuest II: Legacy of Sorasil (Gremlin, 1994) for the Amiga CD32 — RNC ProPack 1 with a rotating XOR key, a hunk file that decrunches and relocates itself in 584 bytes, and an ECS...
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DjPoke/RetroCloner github
Retro Cloner is a tool made with lua/löve2d to create retro games for Windows, Linux and MacOS easily without programmation. It imitates Amstrad CPC, Commodore 64, ZX Spectrum, NES, GameBoy, Atari ST or Amiga graphics.
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Brutal Homicide is a great game developed on Amiga in the late 90's. I "borrow" the graphics :)
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vs-sr-dev/cd32-guardian-doc github
Reverse-engineering notes on Guardian (Acid Software, 1994) for the Amiga CD32: a polygon engine that fills every scanline with one Blitter cookie-cut into four interleaved bitplanes, a 24-bit per-scanline copper...
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hitchhikr/zool2 github
A complete disassembly of the Amiga CD32 version of the game "Zool 2"
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patman77/Amiga_WernerAGA github
WernerAGA, my first larger game written in Motorola 68K Assembler, back in 1995. Needs Amiga OS3 and AA Chipset.
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An Amiga top down scrolling game project started in 1989. Unfortunatly digital decay took its toll and I am trying to recover as much as possible.
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gitendo/lumberjack github
Game Boy version of Amiga / C64 mini game
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daedalus2097/WeegieNights github
Isometric survival-ish game for the Amiga. Last as long as you can on a night out in Glasgow.
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gitendo/lumberjack gitlab
Game Boy version of Amiga / C64 mini game
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winterhuette/nohzdyve github
Commodore Amiga Version of the Amstrad ZX game Nohzdyve written by Matt Wescott and released as an Easter Egg for Bandersnatch episode of Black Mirror. Copyright 2026, Jan C. Kiefer
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Andiweli/ZGloom-macOS github
ZGloom is a modern macOS (Silicon/Intel) source port of the Amiga FPS Gloom. This port focuses on an improved renderer, extended in-game options and subtle post-processing effects while staying faithful to the...
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fuzzballb/skidmarks-native github
Native Windows engine for the 1993 Amiga game Skidmarks (needs your own copy of the game data)
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License file generator for my old Amiga BBS game "Adventurers of Rylween", which there apparently is still a demand for ;-)
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awalker125/retro-image-maker github
Turns pictures into pixelated images like in old retro games on the Amiga/Atari etc..
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Open source arcade style game in the tradition of Deflektor (C64) or Mindbender (Amiga).
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gandtr/g-copy.gand.games github
G Copy — a floppy disk business game. A Gand Games homage to a classic Amiga copier. Play in the browser at https://g-copy.gand.games
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alpine9000/EWGM github
Amiga Game
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AlexHedley/movem-web github
Amiga game, sokoban clone
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vs-sr-dev/cd32-gloom-doc github
Reverse-engineering notes on Gloom (Black Magic Software / Guildhall, 1995) for the Amiga CD32: a chunky texture-mapped renderer that never touches Akiko, because its framebuffer is a copper list with one MOVE per pixel
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Faithful Java port of Alien Breed 3D II: The Killing Grounds (Team17, Amiga, 1996) — the original 68k engine translated line by line, running on LWJGL. Game data comes from the floppies, nothing is bundled.
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coppersoft/planar github
A work in progress Amiga Game Engine written in C
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JSNKiAN/Chaos_Engine_Reborn github
Remaking the Amiga game "Chaos Engine"
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sabetts/bratwurst github
a clone of the classic amiga game