Open source projects 62 subscribe: Atom · RSS (this filter)
Starting a project? Describe it first: the closest existing projects, by meaning, so nobody builds the same thing twice.
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Integrated Level Editor for Amiga Lemmings and Holiday Lemmings 1994
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dverite/adebug-amiga github
Assembly-level debugger for the Amiga computers
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Reverse-engineering notes on Marvin's Marvellous Adventure (21st Century Entertainment, 1994/1995) for the Amiga CD32: disc layout, Puzzle V2.0 level format, planar graphics, in-house music modules, CDXL intro, and a...
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Structural documentation of The Speris Legacy (Amiga CD32, 1996, Binary Emotions / Team 17): the Imploder decruncher taken out of the game, the LEV2 level format rendered, the copy-protection code tables...
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Reverse-engineering notes on Dragonstone (Core Design, 1995) for the Amiga CD32: disc layout, RNC ProPack, the AmigaDOS boot chain, three-language text, and the leftovers -- a cut level, a floppy prompt, and an Exec...
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The Amiga Audio Mixer is a configurable SFX engine designed to play back multiple samples at the same time on a single Amiga hardware channel. It achieves a high level of performance on even low end Amiga's (such as...
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vs-sr-dev/cd32-universe-doc github
Structural documentation of the Amiga CD32 release of Universe (Core Design, 1994): a 16-opcode bytecode interpreter, RNC ProPack nested three levels deep, 602 KB of four-language script, Akiko's CD-ROM and I2C...
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MarkyTurtle/Batman---Amiga github
Full disassembly of the game ‘Batman The Movie’, Amiga, 2 Disk Europe, Ocean
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ELMGames/AmigaGameEngine github
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vigo/dinozorus github
1990'lı yıllara damgasını vuran efsane televizyon oyunu Dinozorus. Amiga 1200 - AGA
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polluks/untangle github
Amiga port of a popular logic game.
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Fremen/novastrike github
Original Amiga-inspired browser shooter built with TypeScript, Phaser 3, procedural graphics and Web Audio.
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jotd666/donkey_kong github
Remake of Donkey Kong for Amiga
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jotd666/tetris github
transcode of Atari Tetris arcade version for 68000/amiga
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HenrykRichter/a500hddled gitlab
This is a simple adapter for the Amiga 500 which routes the IDE activity signal to the keyboard Floppy LED. Floppy activity will still be shown normally.
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angree/AmiGTA1 github
Amiga porting attempt of GTA 1
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Agrigaatti/Alien-Breed-3D-I github
Alien Breed 3D I - Amiga game
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jotd666/digdug github
Port of DigDug on amiga
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jotd666/digdug2 github
Amiga port of Dig Dug 2 arcade
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vs-sr-dev/cd32-legends-doc github
Reverse-engineering notes on Legends (Krisalis Software, 1996) for the Amiga CD32: a six-floppy A1200 game on a CD, a Bytekiller decruncher, a hand-written LoadSeg, and the developers' photographs
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mateusz83/msRay github
This is my AMIGA/PC Raycaster project. The main engine files are OS independent, so it can be easly adapted to OS that uses RGBA buffer rendering.
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jotd666/gyruss github
port of Gyruss for Amiga
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Meine Assembler Source Codes von diversen Coding-Gruppen
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istedman/cd32_breakout github
A breakout/riser board for the CD32, based on the Terriblefire design. Added extra video circuitry, some power supply essentials, PC to Amiga keyboard adaptor and an RS232 serial port.
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Pi Pico + parts -> Amiga CD 32