Open source projects 108 subscribe: Atom · RSS (this filter)
Starting a project? Describe it first: the closest existing projects, by meaning, so nobody builds the same thing twice.
-
The canonical Amiga CD32 / CDTV platform checklist, carried from one documentation pipeline to the next: disc identification, the trademark block at sector 21, the AmigaDOS epoch, RNC ProPack, hunk executables,...
-
vs-sr-dev/cd32-gamelist-doc github
Index of the Amiga CD32 / CDTV disc documentation: one repository per pressing, each with the full per-disc write-up, plus a link to the shared platform checklist they all feed into. Format archaeology only - no disc...
-
pgousdal/ABBS-DoorTemplate github
ABBS Door Template
-
dbenn/ACEBasicJS github
ACE Basic Compiler (Transpiler) that emits JavaScript
-
bovinemagnet/hull-breach github
Clone of the Amiga Game Alien Breed, using GoDot.
-
sse1234/ant github
ANT — Amiga Network Terminal: a from-scratch TCP remote shell for classic AmigaOS 3.x
-
nonarkitten/femu github
Floating point emulation for 680x0 variants without an FPU
-
Ploos-AS/AmBNC github
AmBNC
-
vs-sr-dev/cd32-gloom-doc github
Reverse-engineering notes on Gloom (Black Magic Software / Guildhall, 1995) for the Amiga CD32: a chunky texture-mapped renderer that never touches Akiko, because its framebuffer is a copper list with one MOVE per pixel
-
Structural documentation of the Amiga CD32 release of Fire & Ice: The Daring Adventures of Cool Coyote (Graftgold / Renegade, 1994) - ISO 9660 layout, PowerPacker 2.0 containers, copper-driven AGA display, cd.device...
-
Ploos-AS/AmBot github
AmBot is a programmable IRC bot and automation engine for classic Amiga systems, built around first-class ARexx integration.
-
bronxc/amiga-playground-1 github
Experiments with the Commodore Amiga
-
Alfred Chicken (Twilight / Mindscape, Amiga CD32, 1993): structural documentation read from an original pressed disc, the first physical one in this set. Settles that the thirteen-zero CATALOG is the mastering not...
-
vs-sr-dev/cd32-superfrog-doc github
Structural documentation of the Amiga CD32 release of Superfrog (Team 17, 1994). A compilation master: the game plus Super Stardust and Arcade Pool demos. The 1993 three-floppy layout recovered exactly from the CD...
-
Mystic Towers (MS-DOS, Animation FX / Apogee, 1994) documented from the bytes: the AMOS memory and sprite banks that prove it was written on an Amiga, a container with its index at the end of the file, and a ZIP...
-
DalsinAI/openamigamail github
OpenMail: e-mail client for AmigaOS 3.2.3 and AROS, with a GadTools window and IMAP over OpenSocket and AmiSSL. MIT, Dalsin Limited.
-
jpaulorio/greaseweazle-utils github
Friendly Greaseweazle CLI wrapper + disk-image fetcher for vintage floppies (Amiga, C64, Atari, TI-99, CoCo, Apple II)
-
geekychris/netstack-amigaos4 github
Work-in-progress port of the NetBSD rump kernel network stack to AmigaOS 4.1 — a modern replacement for Roadshow/AmiTCP. OSAL primitives verified on OS4; librump.a builds; targets a compatible bsdsocket.library shim...
-
tolon/tolunnet github
Open Source Amiga Full TCP/IP Stack
-
Reverse-engineering notes on Marvin's Marvellous Adventure (21st Century Entertainment, 1994/1995) for the Amiga CD32: disc layout, Puzzle V2.0 level format, planar graphics, in-house music modules, CDXL intro, and a...
-
Reverse-engineering notes on Dragonstone (Core Design, 1995) for the Amiga CD32: disc layout, RNC ProPack, the AmigaDOS boot chain, three-language text, and the leftovers -- a cut level, a floppy prompt, and an Exec...
-
vs-sr-dev/cd32-banshee-doc github
Reverse-engineering notes on Banshee (Core Design, 1994) for the Amiga CD32: a same-label control against Dragonstone, a 640x512 HAM8 picture nothing runs, RNC ProPack method 2 inside an executable, and a debug hook...
-
vs-sr-dev/cd32-microcosm-doc github
Reverse-engineering notes on Microcosm (Psygnosis, 1994) for the Amiga CD32: 92% of the data track is one 483 MB video file of 30,707 frames, decoded straight into 8 AGA bitplanes. Documentation only.
-
vs-sr-dev/cd32-universe-doc github
Structural documentation of the Amiga CD32 release of Universe (Core Design, 1994): a 16-opcode bytecode interpreter, RNC ProPack nested three levels deep, 602 KB of four-language script, Akiko's CD-ROM and I2C...