Open source projects 187 subscribe: Atom · RSS (this filter)
Starting a project? Describe it first: the closest existing projects, by meaning, so nobody builds the same thing twice.
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chrisbazley/SF3KtoProT github
This program converts the music tracks of the Acorn game Star Fighter 3000 from their original esoteric file format (understood only by the game's own music player) into standard Amiga ProTracker V1.1B song/module...
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mlund/ipf-flux github
Native IPF (SPS/CAPS) floppy-image decoder — turns .ipf tracks into MFM flux cells without libcapsimage
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Elrinth/xmplay_sc68_plugin github
Native XMPlay input plugin for Atari ST / Amiga music (sc68 / SNDH), with seeking and NSF-style tracks
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Booyaka101/diskstack github
Merge several dumps of one floppy disk into the best possible image, and say what is still missing. Reads .scp, KryoFlux .raw, .hfe and sector images, votes sector by sector, and prints the gw read --tracks= command...
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reinauer/ODFileSystem github
A modern open-source Amiga CDFileSystem replacement with support for ISO 9660, Rock Ridge, Joliet, UDF, HFS, HFS+, High Sierra and CDDA virtual audio tracks
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A collection of some amazing tracks and drops
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kcitak04/mobtrack github
DATTRACK - mobile Amiga-style music tracker (Web Audio / AudioWorklet)
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silok-cx/saunatrekker-v1.2b github
Cerberus-x Project of a Amiga Pro/Noise/Soundtracker clone.
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rauls/amiga-protracker1.2e github
Amiga Custom Protracker Mod Music Editor that supports dual amiga playback synced with serial ports.
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vs-sr-dev/cd32-gamelist-doc github
Index of the Amiga CD32 / CDTV disc documentation: one repository per pressing, each with the full per-disc write-up, plus a link to the shared platform checklist they all feed into. Format archaeology only - no disc...
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NardJ/ModTrack-for-Python github
Player of mod files and inline track-data (old Amiga music format) coded in Python.
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vs-sr-dev/cd32-banshee-doc github
Reverse-engineering notes on Banshee (Core Design, 1994) for the Amiga CD32: a same-label control against Dragonstone, a 640x512 HAM8 picture nothing runs, RNC ProPack method 2 inside an executable, and a debug hook...
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A Simple ChatGPT Prompt for Generate Amiga .mod Music
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Reverse-engineering notes on Dragonstone (Core Design, 1995) for the Amiga CD32: disc layout, RNC ProPack, the AmigaDOS boot chain, three-language text, and the leftovers -- a cut level, a floppy prompt, and an Exec...
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jesseward/impulse github
Utilities to consume legacy mod file music formats
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holstebroe/NeoPaula github
Amiga Noisetracker and OctaMeD .NET player library
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hitchhikr/oktalyzer github
Reversing and improvements of the Amiga music tool Oktalyzer
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fuzzballb/skidmarks-native github
Native Windows engine for the 1993 Amiga game Skidmarks (needs your own copy of the game data)
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Reverse-engineering notes on Marvin's Marvellous Adventure (21st Century Entertainment, 1994/1995) for the Amiga CD32: disc layout, Puzzle V2.0 level format, planar graphics, in-house music modules, CDXL intro, and a...
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Liberation: Captive II (Byte Engineers/Mindscape, 1994, Amiga CD32) — the largest CD32 data track in the series, 91 % of it speech: three Wyvern shared libraries that are the 3D engine, 10,792 pre-rendered wall...
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Claude-composed .mod file
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vs-sr-dev/cd32-legends-doc github
Reverse-engineering notes on Legends (Krisalis Software, 1996) for the Amiga CD32: a six-floppy A1200 game on a CD, a Bytekiller decruncher, a hand-written LoadSeg, and the developers' photographs
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Amiga Stunt Car Racer Performance. 50 Hz physics, 50 FPS & 8.33 Hz timers patch, in game track editor.
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neilrackett/web-rextract github
Extract Amiga data files from the Flashback installation disks ready for use on your Atari ST
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Alfred Chicken (Twilight / Mindscape, Amiga CD32, 1993): structural documentation read from an original pressed disc, the first physical one in this set. Settles that the thirteen-zero CATALOG is the mastering not...