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Starting a project? Describe it first: the closest existing projects, by meaning, so nobody builds the same thing twice.
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AthenaJS/athenajs-gods github
Very early Gods from the Bitmap Brothers implementation using AthenaJS
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The canonical Amiga CD32 / CDTV platform checklist, carried from one documentation pipeline to the next: disc identification, the trademark block at sector 21, the AmigaDOS epoch, RNC ProPack, hunk executables,...
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jz237/pinball-illusions-html github
Reconstruction of the Amiga AGA Pinball Illusions (1995) as a browser game, decoded from the original disks
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keithbphillips/perihelion github
A reconstruction of the 1988 Amiga BBS door game Perihelion, built from the surviving documentation, screenshots and recovered font.
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fuzzballb/skidmarks-native github
Native Windows engine for the 1993 Amiga game Skidmarks (needs your own copy of the game data)
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mpgossage/Marblez github
Unity port of Amiga game Toobz
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A top-down run-and-gun for the Amiga 500, inspired by The Chaos Engine and set in a post-apocalyptic Chorley, Lancashire. Built around the A500/OCS hardware targets, with custom chip-driven rendering, copper lists,...
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ray77/gorph github
GORPH - Galactic Organic Robot Phalanx: nativer C89/SDL2-Shooter im C64-Look mit Amiga-Demo-Credits
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betajaen/Parrot github
🦜 — Point and Click Adventure Game Player for the Commodore Amiga
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Extract room backgrounds, object images and costume animation cels from the Amiga version of The Secret of Monkey Island.
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boingball/robovac-rescue github
Amiga Game - Workbench robovac-rescue
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Reverse-engineering notes on Dragonstone (Core Design, 1995) for the Amiga CD32: disc layout, RNC ProPack, the AmigaDOS boot chain, three-language text, and the leftovers -- a cut level, a floppy prompt, and an Exec...
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awalker125/retro-image-maker github
Turns pictures into pixelated images like in old retro games on the Amiga/Atari etc..
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A Turrican (the legendary C64 / Amiga game) assets collection for a HTML5 clone.
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keithbugeja/blaze github
Repository for the unfinished Amiga game Blaze.
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Power Drive (CD32): a 1992 rally game pressed by Myth's mastering house with the same stuck 1992-12-21 clock and 50-MiB hole; 583 planar car frames closed from the bytes; Akiko drives the CD and NVRAM, and the C2P...
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Zitrax/brainblast github
Puzzle game where you should try to memorize a pattern and then rebuild it. Similar to Brain Blasters on Amiga.
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vs-sr-dev/cd32-guardian-doc github
Reverse-engineering notes on Guardian (Acid Software, 1994) for the Amiga CD32: a polygon engine that fills every scanline with one Blitter cookie-cut into four interleaved bitplanes, a 24-bit per-scanline copper...
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jhonnaker1/commodore-uno github
UNO for Vintage Computers — one card game, 17 ports, five CPU families (6502, Z80, 6809, 68000, TMS9900)
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mattias242/xenon-clone github
A simplified web-based clone of the classic Amiga game Xenon
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billynewport/PhantomFighter github
This is the source code for the Commodore Amiga game, "Phantom Fighter" from 1988