Open source projects 20 subscribe: Atom · RSS (this filter)
Starting a project? Describe it first: the closest existing projects, by meaning, so nobody builds the same thing twice.
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vs-sr-dev/cd32-gloom-doc github
Reverse-engineering notes on Gloom (Black Magic Software / Guildhall, 1995) for the Amiga CD32: a chunky texture-mapped renderer that never touches Akiko, because its framebuffer is a copper list with one MOVE per pixel
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Power Drive (CD32): a 1992 rally game pressed by Myth's mastering house with the same stuck 1992-12-21 clock and 50-MiB hole; 583 planar car frames closed from the bytes; Akiko drives the CD and NVRAM, and the C2P...
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betajaen/synthwave github
Game Framework for Amiga OS 3.x
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ApexNAM/AmigaRL github
Raylib based Game Framework
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maciejtatol/Amiga2JS github
An open-source framework for converting classic Amiga games into modern JavaScript and TypeScript projects.
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devbrain/onyx_anim github
Game-engine-friendly decoder library for FLC, Smacker, Bink1, and a pile of Amiga/Atari animation containers
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jz237/pinball-illusions-html github
Reconstruction of the Amiga AGA Pinball Illusions (1995) as a browser game, decoded from the original disks
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ResistanceVault/rpage github
Resistance's Portable-Adventure-Game-Engine (R-PAGE)
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Remake of the Amiga game Master Blaster in LÖVE2D
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fuzzballb/skidmarks-native github
Native Windows engine for the 1993 Amiga game Skidmarks (needs your own copy of the game data)
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Ploos-AS/EduAmigaC-Game github
Practical Amiga game programming in C — with plain Amiga C, ACE, and Sevgi Engine.
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mattias242/xenon-clone github
A simplified web-based clone of the classic Amiga game Xenon
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LemaruX/NativeLauncher github
NativeLauncher is a utility designed to force a hardware video switch from an RTG display to the Amiga's native video for use when apps/games/demos do not trigger the switch.
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gabejstein/ParkCityKiller github
An Amiga 500-like game being made using my custom Raylib-based engine. Will be a procedural RPG.
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winterhuette/nohzdyve github
Commodore Amiga Version of the Amstrad ZX game Nohzdyve written by Matt Wescott and released as an Easter Egg for Bandersnatch episode of Black Mirror. Copyright 2026, Jan C. Kiefer
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thenninge/toppjakt-the-game github
Amiga style hunting sim
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betajaen/Parrot github
🦜 — Point and Click Adventure Game Player for the Commodore Amiga
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Ploos-AS/EduAmigaE-Game github
Game development for the classic Commodore Amiga using Amiga E.
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conradv5379/TicTacToe github
Amiga Game
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keithbugeja/blaze github
Repository for the unfinished Amiga game Blaze.