Open source projects 71 subscribe: Atom · RSS (this filter)
Starting a project? Describe it first: the closest existing projects, by meaning, so nobody builds the same thing twice.
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m1nl/icepi-zero-minimig github
MiST Minimig AGA core for IcePi Zero and FleaFPGA Ohm Lattice ECP5 boards
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Cycle-exact Commodore Amiga 500 emulator in Rust. Runs natively and in the browser (WebAssembly). 100% of the code written by an AI agent — zero hand-written lines.
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Structural documentation of Gunship 2000 (MicroProse, 1994) on Amiga CD32: a 100 MiB zero hole, an unreachable Pirates! Gold demo, little-endian IFF, and 542 validated RNC2 streams. Documentation only.
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cdhooper/amiga-av-to-hdmi github
This project implements a circuit board which plugs into a big-box Amiga Video Slot (A2000, A3000, A4000) and uses a Raspberry Pi Zero to process the Amiga display video and audio in realtime and provide HDMI video...
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Reverse-engineering notes on HeroQuest II: Legacy of Sorasil (Gremlin, 1994) for the Amiga CD32 — RNC ProPack 1 with a rotating XOR key, a hunk file that decrunches and relocates itself in 584 bytes, and an ECS...
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LemaruX/dwc2usb.device github
PiStorm Emu68 USB driver for the Raspberry Pi 3 (A/A+/B/B+) and Zero 2 W
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Alfred Chicken (Twilight / Mindscape, Amiga CD32, 1993): structural documentation read from an original pressed disc, the first physical one in this set. Settles that the thirteen-zero CATALOG is the mastering not...
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vs-sr-dev/cd32-guardian-doc github
Reverse-engineering notes on Guardian (Acid Software, 1994) for the Amiga CD32: a polygon engine that fills every scanline with one Blitter cookie-cut into four interleaved bitplanes, a 24-bit per-scanline copper...
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Power Drive (CD32): a 1992 rally game pressed by Myth's mastering house with the same stuck 1992-12-21 clock and 50-MiB hole; 583 planar car frames closed from the bytes; Akiko drives the CD and NVRAM, and the C2P...
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zear/uae4all github
Amiga 500 emulator for GCW Zero
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James Pond 2: Codename RoboCod (Amiga CD32, 1993) — measurements of the pressed disc: a 128.000000 MiB hole, 93.9 % of the file bytes as CDXL video, a three-language manual with no characters in it, and a boot script...
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Z4JC/a500-sys github
Useful code targeting Amiga 500
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vs-sr-dev/cd32-myth-doc github
Structural teardown of Myth: History in the Making (Amiga CD32, System 3). The disc is the 1992 three-floppy release pressed whole - three 880 KiB disk images plus an 18 KB shim - behind a hole of exactly 50 MiB....
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Mathesar/14mhz-accelerator github
14MHz 68000 accelerator with 1MB fast ram for amiga 500
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endofexclusive/greta github
GRETA expansion board for the Amiga 500 computer with Fast RAM, microSD mass storage and Ethernet controller, powered by FPGA technology.
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tybor/nanomig codeberg
Amiga Minimig ported to the Tang Nano 20k FPGA
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pgousdal/AmiAPI github
A small native HTTP/HTTPS and API client library for classic AmigaOS.
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MIT emulator of the commodore amiga paula 8364 audio chip, proven in FXChainPlayer
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kasztp/awesome-stars github
A curated list of my GitHub stars! Generated by starred.
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Liberation: Captive II (Byte Engineers/Mindscape, 1994, Amiga CD32) — the largest CD32 data track in the series, 91 % of it speech: three Wyvern shared libraries that are the 3D engine, 10,792 pre-rendered wall...
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alfishe/amidisk github
Convenient tool to create, partition and format Amiga disk images. Python and C++ cross platform implementation
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akadata/akadata-amiga-io github
Direct Raspberry Pi → Amiga custom chip I/O → Native Linux tools for driving real Amiga hardware (Paula, CIA, DMA, etc.) from a Raspberry Pi — no emulation.
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vs-sr-dev/cd32-gloom-doc github
Reverse-engineering notes on Gloom (Black Magic Software / Guildhall, 1995) for the Amiga CD32: a chunky texture-mapped renderer that never touches Akiko, because its framebuffer is a copper list with one MOVE per pixel
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vs-sr-dev/cd32-microcosm-doc github
Reverse-engineering notes on Microcosm (Psygnosis, 1994) for the Amiga CD32: 92% of the data track is one 483 MB video file of 30,707 frames, decoded straight into 8 AGA bitplanes. Documentation only.
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vs-sr-dev/cd32-universe-doc github
Structural documentation of the Amiga CD32 release of Universe (Core Design, 1994): a 16-opcode bytecode interpreter, RNC ProPack nested three levels deep, 602 KB of four-language script, Akiko's CD-ROM and I2C...