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Starting a project? Describe it first: the closest existing projects, by meaning, so nobody builds the same thing twice.
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alb42/fpc-docu github
Freepascal AROS documentation
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AROS documentation and website ( http://www.aros.org).
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Reverse-engineering notes on Dragonstone (Core Design, 1995) for the Amiga CD32: disc layout, RNC ProPack, the AmigaDOS boot chain, three-language text, and the leftovers -- a cut level, a floppy prompt, and an Exec...
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The canonical Amiga CD32 / CDTV platform checklist, carried from one documentation pipeline to the next: disc identification, the trademark block at sector 21, the AmigaDOS epoch, RNC ProPack, hunk executables,...
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vs-sr-dev/cd32-gamelist-doc github
Index of the Amiga CD32 / CDTV disc documentation: one repository per pressing, each with the full per-disc write-up, plus a link to the shared platform checklist they all feed into. Format archaeology only - no disc...
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vs-sr-dev/cd32-legends-doc github
Reverse-engineering notes on Legends (Krisalis Software, 1996) for the Amiga CD32: a six-floppy A1200 game on a CD, a Bytekiller decruncher, a hand-written LoadSeg, and the developers' photographs
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mfides/tsunami_sw gitlab
Software and documentation of the Tsunami 1230 accelerator for Amiga A1200
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Reverse-engineering notes on Marvin's Marvellous Adventure (21st Century Entertainment, 1994/1995) for the Amiga CD32: disc layout, Puzzle V2.0 level format, planar graphics, in-house music modules, CDXL intro, and a...
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WBrennecke/zip2dil gitlab
This project provides the design and documentation of a ZIP-to-DIL (ZIP2DIL) adapter for testing ZIP-package RAMs, specifically types 44256, 44000, or compatible DRAMs, using a standard memory tester.
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Nowomeister/safercopy github
AmigaOS 3.2.3 has an extensive documentation, showing a "copy" AmigaDOS command with features that doesn't exist. I needed them, here's my implementation.
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Liberation: Captive II (Byte Engineers/Mindscape, 1994, Amiga CD32) — the largest CD32 data track in the series, 91 % of it speech: three Wyvern shared libraries that are the 3D engine, 10,792 pre-rendered wall...
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vs-sr-dev/cd32-microcosm-doc github
Reverse-engineering notes on Microcosm (Psygnosis, 1994) for the Amiga CD32: 92% of the data track is one 483 MB video file of 30,707 frames, decoded straight into 8 AGA bitplanes. Documentation only.
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Structural documentation of the Amiga CD32 release of Fire & Ice: The Daring Adventures of Cool Coyote (Graftgold / Renegade, 1994) - ISO 9660 layout, PowerPacker 2.0 containers, copper-driven AGA display, cd.device...
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kborowinski/guide gitlab
Documentation system for the ZX Spectrum Next based loosely on AmigaGuide
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mincebert/zxnguide gitlab
Documentation system for the ZX Spectrum Next based loosely on AmigaGuide
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next-tools/guide gitlab
Documentation system for the ZX Spectrum Next based loosely on AmigaGuide
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vs-sr-dev/cd32-universe-doc github
Structural documentation of the Amiga CD32 release of Universe (Core Design, 1994): a 16-opcode bytecode interpreter, RNC ProPack nested three levels deep, 602 KB of four-language script, Akiko's CD-ROM and I2C...
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Power Drive (CD32): a 1992 rally game pressed by Myth's mastering house with the same stuck 1992-12-21 clock and 50-MiB hole; 583 planar car frames closed from the bytes; Akiko drives the CD and NVRAM, and the C2P...
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Reverse-engineering notes on HeroQuest II: Legacy of Sorasil (Gremlin, 1994) for the Amiga CD32 — RNC ProPack 1 with a rotating XOR key, a hunk file that decrunches and relocates itself in 584 bytes, and an ECS...
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Motorola 68000 instruction documentation to integrate in vscode-amiga-assembly
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Structural documentation of The Speris Legacy (Amiga CD32, 1996, Binary Emotions / Team 17): the Imploder decruncher taken out of the game, the LEV2 level format rendered, the copy-protection code tables...
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jusii/grimoire-amix github
Developer- and LLM-oriented documentation for Amiga Unix (Amix) — Commodore's SVR4 port to 68030 Amigas
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Visual Studio Code / Cursor / Windsurf extension for AmigaGuide .guide files
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SpitfireTN/RoFTIC-releases github
RoFTIC — AmigaOS TIC and nodelist processor for FTN systems. Downloads and documentation.
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Code and design documentation repository for wireless Amiga joysticks