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Starting a project? Describe it first: the closest existing projects, by meaning, so nobody builds the same thing twice.
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Reverse-engineering notes on HeroQuest II: Legacy of Sorasil (Gremlin, 1994) for the Amiga CD32 — RNC ProPack 1 with a rotating XOR key, a hunk file that decrunches and relocates itself in 584 bytes, and an ECS...
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vs-sr-dev/cd32-universe-doc github
Structural documentation of the Amiga CD32 release of Universe (Core Design, 1994): a 16-opcode bytecode interpreter, RNC ProPack nested three levels deep, 602 KB of four-language script, Akiko's CD-ROM and I2C...
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vs-sr-dev/cd32-banshee-doc github
Reverse-engineering notes on Banshee (Core Design, 1994) for the Amiga CD32: a same-label control against Dragonstone, a 640x512 HAM8 picture nothing runs, RNC ProPack method 2 inside an executable, and a debug hook...
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The canonical Amiga CD32 / CDTV platform checklist, carried from one documentation pipeline to the next: disc identification, the trademark block at sector 21, the AmigaDOS epoch, RNC ProPack, hunk executables,...
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Reverse-engineering notes on Dragonstone (Core Design, 1995) for the Amiga CD32: disc layout, RNC ProPack, the AmigaDOS boot chain, three-language text, and the leftovers -- a cut level, a floppy prompt, and an Exec...
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Alfred Chicken (Twilight / Mindscape, Amiga CD32, 1993): structural documentation read from an original pressed disc, the first physical one in this set. Settles that the thirteen-zero CATALOG is the mastering not...
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Structural documentation of Gunship 2000 (MicroProse, 1994) on Amiga CD32: a 100 MiB zero hole, an unreachable Pirates! Gold demo, little-endian IFF, and 542 validated RNC2 streams. Documentation only.
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Power Drive (CD32): a 1992 rally game pressed by Myth's mastering house with the same stuck 1992-12-21 clock and 50-MiB hole; 583 planar car frames closed from the bytes; Akiko drives the CD and NVRAM, and the C2P...
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cnvogelg/romdisk github
Boot an Amiga from a disk image embedded into the ext. ROM
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Liberation: Captive II (Byte Engineers/Mindscape, 1994, Amiga CD32) — the largest CD32 data track in the series, 91 % of it speech: three Wyvern shared libraries that are the 3D engine, 10,792 pre-rendered wall...
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PR77/A520_ACCEL_RAM_IDE github
Amiga 500 in socket 68020 Accelerator, FastRAM and IDE Interface
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Improved design attempt for Amiga 500 in socket 68000 Accelerator, FastRAM and IDE Interface
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CF-IDE Adapter for Vampire
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roger-wetzel/PlusEqualsPlus github
+=+ Amiga demo by Spreadpoint (PAL, OCS, 68000, 512 KB chip + 512 KB any). Released at MountainBytes 2026.
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roger-wetzel/4FX github
4FX. An Amiga (PAL 68000 OCS 512 KB) demo by Spreadpoint. Released at Deadline 2024.
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call286/AmigaSID github
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mcgeezer/bombjack-amiga github
Homebrew Commodore Amiga A500 Bomb Jack port
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A 1MB chip RAM expansion for the A500+
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OlegMishin/FlashROM github
Different Flash memory adapters for Amiga and other classic computers.
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cdyk/amigacoding github
Goofing around in amiga assembly
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roger-wetzel/Spreadpoints github
Spreadpoints. An Amiga (PAL 68000 OCS 512 KB) demo by Spreadpoint. Released at MountainBytes 2025.
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OlegMishin/A500_8MB_ide github
Amiga 500 8MB FastRAM and IDE interface
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autumnhippo/amigacf gitlab
Use a CompactFlash card with your Amiga retro computer
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Amiga Assembly Space Adventures Game
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SD Card Adapter for Vampire